mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Add more flexible skin element confine modes
This commit is contained in:
@ -8,8 +8,8 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
public class SkinnableSpriteText : SkinnableDrawable<SpriteText>, IHasText
|
||||
{
|
||||
public SkinnableSpriteText(string name, Func<string, SpriteText> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
|
||||
: base(name, defaultImplementation, allowFallback, restrictSize)
|
||||
public SkinnableSpriteText(string name, Func<string, SpriteText> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
|
||||
: base(name, defaultImplementation, allowFallback, confineMode)
|
||||
{
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user