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Add initial game-wide beatmap flow.
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@ -70,7 +70,10 @@ namespace osu.Game
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RelativeSizeAxes = Axes.Both,
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ActivateRequested = delegate { volume.Show(); }
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},
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intro = new Intro(),
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intro = new Intro
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{
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Beatmap = Beatmap
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},
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Toolbar = new Toolbar
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{
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OnHome = delegate { MainMenu?.MakeCurrent(); },
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