Use DP for most of the code to avoid unnecessary computations

This commit is contained in:
smoogipoo
2018-01-05 20:56:21 +09:00
parent 5d12682e83
commit 7526225282
3 changed files with 79 additions and 39 deletions

View File

@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
private void applySpeedAdjustment(MultiplierControlPoint controlPoint, ScrollingPlayfield playfield)
{
playfield.HitObjects.ControlPoints.Add(controlPoint);
playfield.HitObjects.AddControlPoint(controlPoint);
playfield.NestedPlayfields.ForEach(p => applySpeedAdjustment(controlPoint, p));
}