diff --git a/.gitignore b/.gitignore index 0e2850a01c..e60058ab35 100644 --- a/.gitignore +++ b/.gitignore @@ -198,6 +198,7 @@ ClientBin/ *.publishsettings node_modules/ orleans.codegen.cs +Resource.designer.cs # Since there are multiple workflows, uncomment next line to ignore bower_components # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) diff --git a/README.md b/README.md index 55f2eebec9..2c330e403c 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,7 @@ +

+ +

+ # osu! [![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy) @@ -22,8 +26,6 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh ### Releases -![](https://puu.sh/DCmvA/f6a74f5fbb.png) - If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases). **Latest build:** @@ -92,11 +94,13 @@ Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is cu We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted. -Please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**. +If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label). -Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues). +Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**. -Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible. +Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible. + +For those interested, we love to reward quality contributions via bounties, paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project. ## Licence diff --git a/assets/lazer.png b/assets/lazer.png new file mode 100644 index 0000000000..075a8e7184 Binary files /dev/null and b/assets/lazer.png differ diff --git a/osu.Android.props b/osu.Android.props new file mode 100644 index 0000000000..400b43dbe6 --- /dev/null +++ b/osu.Android.props @@ -0,0 +1,69 @@ + + + bin\$(Configuration) + 4 + 2.0 + false + false + default + Library + 512 + Off + True + Xamarin.Android.Net.AndroidClientHandler + v8.1 + false + + + True + portable + False + DEBUG;TRACE + prompt + false + false + SdkOnly + true + false + cjk,mideast,other,rare,west + true + armeabi-v7a;x86;arm64-v8a + true + + + false + None + True + prompt + true + false + SdkOnly + False + true + cjk,mideast,other,rare,west + true + armeabi-v7a;x86;arm64-v8a + true + + + + osu.licenseheader + + + Always + + + + + + + + + + + + + + + + diff --git a/osu.Android.sln b/osu.Android.sln new file mode 100644 index 0000000000..ebf2c55cb4 --- /dev/null +++ b/osu.Android.sln @@ -0,0 +1,126 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.28516.95 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Android", "osu.Android\osu.Android.csproj", "{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.Android", "osu.Game.Rulesets.Catch.Tests.Android\osu.Game.Rulesets.Catch.Tests.Android.csproj", "{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.Android", "osu.Game.Rulesets.Mania.Tests.Android\osu.Game.Rulesets.Mania.Tests.Android.csproj", "{531F1092-DB27-445D-AA33-2A77C7187C99}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = 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<Group DisplayName="Methods"> + <Group DisplayName="Public"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Internal"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Protected"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Private"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + </Group> + </TypePattern> +</Patterns> + Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. +See the LICENCE file in the repository root for full licence text. + + <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /> + <Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb"><ExtraRule Prefix="_" Suffix="" Style="aaBb" /></Policy> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="I" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="T" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + True + True + True + True + True + True + True + True + True + True + True + True + o!f – Object Initializer: Anchor&Origin + True + constant("Centre") + 0 + True + True + 2.0 + InCSharpFile + ofao + True + Anchor = Anchor.$anchor$, +Origin = Anchor.$anchor$, + True + True + o!f – InternalChildren = [] + True + True + 2.0 + InCSharpFile + ofic + True + InternalChildren = new Drawable[] +{ + $END$ +}; + True + True + o!f – new GridContainer { .. } + True + True + 2.0 + InCSharpFile + ofgc + True + new GridContainer +{ + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { $END$ }, + new Drawable[] { } + } +}; + True + True + o!f – new FillFlowContainer { .. } + True + True + 2.0 + InCSharpFile + offf + True + new FillFlowContainer +{ + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – new Container { .. } + True + True + 2.0 + InCSharpFile + ofcont + True + new Container +{ + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – BackgroundDependencyLoader load() + True + True + 2.0 + InCSharpFile + ofbdl + True + [BackgroundDependencyLoader] +private void load() +{ + $END$ +} + True + True + o!f – new Box { .. } + True + True + 2.0 + InCSharpFile + ofbox + True + new Box +{ + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, +}, + True + True + o!f – Children = [] + True + True + 2.0 + InCSharpFile + ofc + True + Children = new Drawable[] +{ + $END$ +}; + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True diff --git a/osu.Android/OsuGameActivity.cs b/osu.Android/OsuGameActivity.cs new file mode 100644 index 0000000000..762a9c418d --- /dev/null +++ b/osu.Android/OsuGameActivity.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using Android.OS; +using Android.Views; +using osu.Framework.Android; + +namespace osu.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)] + public class OsuGameActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuGameAndroid(); + + protected override void OnCreate(Bundle savedInstanceState) + { + base.OnCreate(savedInstanceState); + + Window.AddFlags(WindowManagerFlags.Fullscreen); + Window.AddFlags(WindowManagerFlags.KeepScreenOn); + } + } +} diff --git a/osu.Android/OsuGameAndroid.cs b/osu.Android/OsuGameAndroid.cs new file mode 100644 index 0000000000..d9bdd9c0c2 --- /dev/null +++ b/osu.Android/OsuGameAndroid.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Android.App; +using osu.Game; + +namespace osu.Android +{ + public class OsuGameAndroid : OsuGame + { + public override Version AssemblyVersion => new Version(Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0).VersionName); + } +} diff --git a/osu.Android/Properties/AndroidManifest.xml b/osu.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..326d32f7ab --- /dev/null +++ b/osu.Android/Properties/AndroidManifest.xml @@ -0,0 +1,10 @@ + + + + + + + + + + \ No newline at end of file diff --git a/osu.Android/Resources/drawable/lazer.png b/osu.Android/Resources/drawable/lazer.png new file mode 100644 index 0000000000..075a8e7184 Binary files /dev/null and b/osu.Android/Resources/drawable/lazer.png differ diff --git a/osu.Android/bass.dll b/osu.Android/bass.dll new file mode 100644 index 0000000000..3cd403c3ac Binary files /dev/null and b/osu.Android/bass.dll differ diff --git a/osu.Android/lib/arm64-v8a/libbass.so b/osu.Android/lib/arm64-v8a/libbass.so new file mode 100644 index 0000000000..d5c24b3e4b Binary files /dev/null and b/osu.Android/lib/arm64-v8a/libbass.so differ diff --git a/osu.Android/lib/arm64-v8a/libbass_fx.so b/osu.Android/lib/arm64-v8a/libbass_fx.so new file mode 100644 index 0000000000..e498b10117 Binary files /dev/null and b/osu.Android/lib/arm64-v8a/libbass_fx.so differ diff --git a/osu.Android/lib/armeabi-v7a/libbass.so b/osu.Android/lib/armeabi-v7a/libbass.so new file mode 100644 index 0000000000..f7d23b9052 Binary files /dev/null and b/osu.Android/lib/armeabi-v7a/libbass.so differ diff --git a/osu.Android/lib/armeabi-v7a/libbass_fx.so b/osu.Android/lib/armeabi-v7a/libbass_fx.so new file mode 100644 index 0000000000..006e2feb30 Binary files /dev/null and b/osu.Android/lib/armeabi-v7a/libbass_fx.so differ diff --git a/osu.Android/lib/x86/libbass.so b/osu.Android/lib/x86/libbass.so new file mode 100644 index 0000000000..b0f758a42b Binary files /dev/null and b/osu.Android/lib/x86/libbass.so differ diff --git a/osu.Android/lib/x86/libbass_fx.so b/osu.Android/lib/x86/libbass_fx.so new file mode 100644 index 0000000000..526dca39ca Binary files /dev/null and b/osu.Android/lib/x86/libbass_fx.so differ diff --git a/osu.Android/osu.Android.csproj b/osu.Android/osu.Android.csproj new file mode 100644 index 0000000000..42a3185cd1 --- /dev/null +++ b/osu.Android/osu.Android.csproj @@ -0,0 +1,50 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {D1D5F9A8-B40B-40E6-B02F-482D03346D3D} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Android + osu.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + + {58f6c80c-1253-4a0e-a465-b8c85ebeadf3} + osu.Game.Rulesets.Catch + + + {48f4582b-7687-4621-9cbe-5c24197cb536} + osu.Game.Rulesets.Mania + + + {c92a607b-1fdd-4954-9f92-03ff547d9080} + osu.Game.Rulesets.Osu + + + {f167e17a-7de6-4af5-b920-a5112296c695} + osu.Game.Rulesets.Taiko + + + {2a66dd92-adb1-4994-89e2-c94e04acda0d} + osu.Game + + + + + + + \ No newline at end of file diff --git a/osu.Desktop/Updater/SquirrelUpdateManager.cs b/osu.Desktop/Updater/SquirrelUpdateManager.cs index e2c7a5e892..78a1e680ec 100644 --- a/osu.Desktop/Updater/SquirrelUpdateManager.cs +++ b/osu.Desktop/Updater/SquirrelUpdateManager.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; @@ -25,11 +25,7 @@ namespace osu.Desktop.Updater private UpdateManager updateManager; private NotificationOverlay notificationOverlay; - public void PrepareUpdate() - { - // Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here - UpdateManager.RestartAppWhenExited().Wait(); - } + public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited(); [BackgroundDependencyLoader] private void load(NotificationOverlay notification, OsuGameBase game) @@ -46,7 +42,7 @@ namespace osu.Desktop.Updater private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null) { //should we schedule a retry on completion of this check? - bool scheduleRetry = true; + bool scheduleRecheck = true; try { @@ -86,10 +82,11 @@ namespace osu.Desktop.Updater //could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959) //try again without deltas. checkForUpdateAsync(false, notification); - scheduleRetry = false; + scheduleRecheck = false; } else { + notification.State = ProgressNotificationState.Cancelled; Logger.Error(e, @"update failed!"); } } @@ -100,11 +97,8 @@ namespace osu.Desktop.Updater } finally { - if (scheduleRetry) + if (scheduleRecheck) { - if (notification != null) - notification.State = ProgressNotificationState.Cancelled; - //check again in 30 minutes. Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30); } @@ -134,8 +128,8 @@ namespace osu.Desktop.Updater Text = @"Update ready to install. Click to restart!", Activated = () => { - updateManager.PrepareUpdate(); - game.GracefullyExit(); + updateManager.PrepareUpdateAsync() + .ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit())); return true; } }; diff --git a/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..d918305f3d --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Catch.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..b04b0718f5 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj b/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj new file mode 100644 index 0000000000..88b420ffad --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj @@ -0,0 +1,39 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Rulesets.Catch.Tests + osu.Game.Rulesets.Catch.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {58f6c80c-1253-4a0e-a465-b8c85ebeadf3} + osu.Game.Rulesets.Catch + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs new file mode 100644 index 0000000000..7a9b61c60c --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs @@ -0,0 +1,160 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Catch.Objects.Drawable; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Catch.Tests +{ + public class TestSceneDrawableHitObjects : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(CatcherArea.Catcher), + typeof(DrawableCatchRuleset), + typeof(DrawableFruit), + typeof(DrawableJuiceStream), + typeof(DrawableBanana) + }; + + private DrawableCatchRuleset drawableRuleset; + private double playfieldTime => drawableRuleset.Playfield.Time.Current; + + [BackgroundDependencyLoader] + private void load() + { + var controlPointInfo = new ControlPointInfo(); + controlPointInfo.TimingPoints.Add(new TimingControlPoint()); + + WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap + { + HitObjects = new List { new Fruit() }, + BeatmapInfo = new BeatmapInfo + { + BaseDifficulty = new BeatmapDifficulty(), + Metadata = new BeatmapMetadata + { + Artist = @"Unknown", + Title = @"You're breathtaking", + AuthorString = @"Everyone", + }, + Ruleset = new CatchRuleset().RulesetInfo + }, + ControlPointInfo = controlPointInfo + }); + + Add(new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Children = new[] + { + drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty()) + } + }); + + AddStep("miss fruits", () => spawnFruits()); + AddStep("hit fruits", () => spawnFruits(true)); + AddStep("miss juicestream", () => spawnJuiceStream()); + AddStep("hit juicestream", () => spawnJuiceStream(true)); + AddStep("miss bananas", () => spawnBananas()); + AddStep("hit bananas", () => spawnBananas(true)); + } + + private void spawnFruits(bool hit = false) + { + for (int i = 1; i <= 4; i++) + { + var fruit = new Fruit + { + X = getXCoords(hit), + LastInCombo = i % 4 == 0, + StartTime = playfieldTime + 800 + (200 * i) + }; + + fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + + addToPlayfield(new DrawableFruit(fruit)); + } + } + + private void spawnJuiceStream(bool hit = false) + { + var xCoords = getXCoords(hit); + + var juice = new JuiceStream + { + X = xCoords, + StartTime = playfieldTime + 1000, + Path = new SliderPath(PathType.Linear, new[] + { + Vector2.Zero, + new Vector2(0, 200) + }) + }; + + juice.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + + if (juice.NestedHitObjects.Last() is CatchHitObject tail) + tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary + + addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation)); + } + + private void spawnBananas(bool hit = false) + { + for (int i = 1; i <= 4; i++) + { + var banana = new Banana + { + X = getXCoords(hit), + LastInCombo = i % 4 == 0, + StartTime = playfieldTime + 800 + (200 * i) + }; + + banana.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + + addToPlayfield(new DrawableBanana(banana)); + } + } + + private float getXCoords(bool hit) + { + const float x_offset = 0.2f; + float xCoords = drawableRuleset.Playfield.Width / 2; + + if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield) + catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset; + + if (hit) + xCoords -= x_offset; + else + xCoords += x_offset; + + return xCoords; + } + + private void addToPlayfield(DrawableCatchHitObject drawable) + { + foreach (var mod in Mods.Value.OfType()) + mod.ApplyToDrawableHitObjects(new[] { drawable }); + + drawableRuleset.Playfield.Add(drawable); + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs new file mode 100644 index 0000000000..f6d26addaa --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Game.Rulesets.Catch.Mods; + +namespace osu.Game.Rulesets.Catch.Tests +{ + public class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects + { + public override IReadOnlyList RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList(); + + public TestSceneDrawableHitObjectsHidden() + { + Mods.Value = new[] { new CatchModHidden() }; + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs index 9cbff8c5d3..a603d96201 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; -using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Tests.Visual; @@ -17,8 +16,8 @@ namespace osu.Game.Rulesets.Catch.Tests { } - [BackgroundDependencyLoader] - private void load() + [Test] + public void TestHyperDash() { AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash); } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs index 9990b01427..606a935229 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs @@ -1,7 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Catch.Mods { @@ -9,5 +13,36 @@ namespace osu.Game.Rulesets.Catch.Mods { public override string Description => @"Play with fading fruits."; public override double ScoreMultiplier => 1.06; + + private const double fade_out_offset_multiplier = 0.6; + private const double fade_out_duration_multiplier = 0.44; + + protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state) + { + if (!(drawable is DrawableCatchHitObject catchDrawable)) + return; + + if (catchDrawable.NestedHitObjects.Any()) + { + foreach (var nestedDrawable in catchDrawable.NestedHitObjects) + { + if (nestedDrawable is DrawableCatchHitObject nestedCatchDrawable) + fadeOutHitObject(nestedCatchDrawable); + } + } + else + fadeOutHitObject(catchDrawable); + } + + private void fadeOutHitObject(DrawableCatchHitObject drawable) + { + var hitObject = drawable.HitObject; + + var offset = hitObject.TimePreempt * fade_out_offset_multiplier; + var duration = offset - hitObject.TimePreempt * fade_out_duration_multiplier; + + using (drawable.BeginAbsoluteSequence(hitObject.StartTime - offset, true)) + drawable.FadeOut(duration); + } } } diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index 2153b8dc85..be76edc01b 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -14,6 +14,8 @@ namespace osu.Game.Rulesets.Catch.Objects public float X { get; set; } + public double TimePreempt = 1000; + public int IndexInBeatmap { get; set; } public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4); @@ -54,6 +56,8 @@ namespace osu.Game.Rulesets.Catch.Objects { base.ApplyDefaultsToSelf(controlPointInfo, difficulty); + TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450); + Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5; } diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs index 2f8ccec48b..5785d9a9ca 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs @@ -68,11 +68,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable AccentColour = skin.GetValue(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White; } - private const float preempt = 1000; - protected override void UpdateState(ArmedState state) { - using (BeginAbsoluteSequence(HitObject.StartTime - preempt)) + using (BeginAbsoluteSequence(HitObject.StartTime - HitObject.TimePreempt)) this.FadeIn(200); var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime; diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs index a9fd34455a..0952e8981a 100644 --- a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs +++ b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs @@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Catch.Objects { base.CreateNestedHitObjects(); - var tickSamples = Samples.Select(s => new SampleInfo + var tickSamples = Samples.Select(s => new HitSampleInfo { Bank = s.Bank, Name = @"slidertick", @@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Objects public double Distance => Path.Distance; - public List> NodeSamples { get; set; } = new List>(); + public List> NodeSamples { get; set; } = new List>(); public double? LegacyLastTickOffset { get; set; } } diff --git a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs index dba76eef49..26f20b223a 100644 --- a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs @@ -10,3 +10,4 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Android")] diff --git a/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..0a3f05ae54 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Mania.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..c315581606 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj b/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj new file mode 100644 index 0000000000..0e557cb260 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj @@ -0,0 +1,39 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {531F1092-DB27-445D-AA33-2A77C7187C99} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Rulesets.Mania.Tests + osu.Game.Rulesets.Mania.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {48f4582b-7687-4621-9cbe-5c24197cb536} + osu.Game.Rulesets.Mania + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index 704deba78b..e10602312e 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -255,7 +255,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps /// /// The time to retrieve the sample info list from. /// - private List sampleInfoListAt(double time) + private List sampleInfoListAt(double time) { var curveData = HitObject as IHasCurve; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs index 1b6ff16388..ea418eedb4 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs @@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy break; } - bool isDoubleSample(SampleInfo sample) => sample.Name == SampleInfo.HIT_CLAP || sample.Name == SampleInfo.HIT_FINISH; + bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH; bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability); canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(HitObject.StartTime).Any(isDoubleSample); @@ -443,7 +443,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy noteCount = 0; noteCount = Math.Min(TotalColumns - 1, noteCount); - bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP); + bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == HitSampleInfo.HIT_WHISTLE || s.Name == HitSampleInfo.HIT_FINISH || s.Name == HitSampleInfo.HIT_CLAP); var rowPattern = new Pattern(); @@ -472,7 +472,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// /// The time to retrieve the sample info list from. /// - private List sampleInfoListAt(double time) + private List sampleInfoListAt(double time) { var curveData = HitObject as IHasCurve; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs index 9e95be35fa..b3be08e1f7 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs @@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy switch (TotalColumns) { - case 8 when HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000: + case 8 when HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000: addToPattern(pattern, 0, generateHold); break; @@ -72,9 +72,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy }; if (hold.Head.Samples == null) - hold.Head.Samples = new List(); + hold.Head.Samples = new List(); - hold.Head.Samples.Add(new SampleInfo { Name = SampleInfo.HIT_NORMAL }); + hold.Head.Samples.Add(new HitSampleInfo { Name = HitSampleInfo.HIT_NORMAL }); hold.Tail.Samples = HitObject.Samples; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs index d13b21183b..decd159ee9 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs @@ -79,9 +79,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (!convertType.HasFlag(PatternType.KeepSingle)) { - if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && TotalColumns != 8) + if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && TotalColumns != 8) convertType |= PatternType.Mirror; - else if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)) + else if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)) convertType |= PatternType.Gathered; } } @@ -263,7 +263,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// /// Whether this hit object can generate a note in the special column. /// - private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH); + private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH); /// /// Generates a random pattern. @@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy break; } - if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)) + if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)) p2 = 1; return GetRandomNoteCount(p2, p3, p4, p5); diff --git a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs index f3ea6c7b71..ca1f7036c7 100644 --- a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs @@ -10,3 +10,4 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Dynamic")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Android")] diff --git a/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..e6c508d99e --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Osu.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..dac9c19477 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj b/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj new file mode 100644 index 0000000000..dcf1573522 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj @@ -0,0 +1,39 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {90CAB706-39CB-4B93-9629-3218A6FF8E9B} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Rulesets.Osu.Tests + osu.Game.Rulesets.Osu.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {c92a607b-1fdd-4954-9f92-03ff547d9080} + osu.Game.Rulesets.Osu + + + {2a66dd92-adb1-4994-89e2-c94e04acda0d} + osu.Game + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs index 1ba6d107be..c5a27205d6 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs @@ -248,9 +248,9 @@ namespace osu.Game.Rulesets.Osu.Tests private void createCatmull(int repeats = 0) { - var repeatSamples = new List>(); + var repeatSamples = new List>(); for (int i = 0; i < repeats; i++) - repeatSamples.Add(new List()); + repeatSamples.Add(new List()); var slider = new Slider { @@ -270,11 +270,11 @@ namespace osu.Game.Rulesets.Osu.Tests addSlider(slider, 3, 1); } - private List> createEmptySamples(int repeats) + private List> createEmptySamples(int repeats) { - var repeatSamples = new List>(); + var repeatSamples = new List>(); for (int i = 0; i < repeats; i++) - repeatSamples.Add(new List()); + repeatSamples.Add(new List()); return repeatSamples; } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs new file mode 100644 index 0000000000..adca95cf8a --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Rulesets.Osu.Mods +{ + public class OsuModDeflate : OsuModeObjectScaleTween + { + public override string Name => "Deflate"; + + public override string Acronym => "DF"; + + public override IconUsage Icon => FontAwesome.Solid.CompressArrowsAlt; + + public override string Description => "Hit them at the right size!"; + + protected override float StartScale => 2f; + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs index 8072dc09c1..3c81203ad7 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -1,20 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Bindables; -using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; -using osu.Game.Configuration; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; namespace osu.Game.Rulesets.Osu.Mods { - internal class OsuModGrow : Mod, IReadFromConfig, IApplicableToDrawableHitObjects + internal class OsuModGrow : OsuModeObjectScaleTween { public override string Name => "Grow"; @@ -22,65 +13,8 @@ namespace osu.Game.Rulesets.Osu.Mods public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV; - public override ModType Type => ModType.Fun; - public override string Description => "Hit them at the right size!"; - public override double ScoreMultiplier => 1; - - private Bindable increaseFirstObjectVisibility = new Bindable(); - - public void ReadFromConfig(OsuConfigManager config) - { - increaseFirstObjectVisibility = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility); - } - - public void ApplyToDrawableHitObjects(IEnumerable drawables) - { - foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0)) - { - switch (drawable) - { - case DrawableSpinner _: - continue; - - default: - drawable.ApplyCustomUpdateState += ApplyCustomState; - break; - } - } - } - - protected virtual void ApplyCustomState(DrawableHitObject drawable, ArmedState state) - { - var h = (OsuHitObject)drawable.HitObject; - - // apply grow effect - switch (drawable) - { - case DrawableSliderHead _: - case DrawableSliderTail _: - // special cases we should *not* be scaling. - break; - - case DrawableSlider _: - case DrawableHitCircle _: - { - using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) - drawable.ScaleTo(0.5f).Then().ScaleTo(1, h.TimePreempt, Easing.OutSine); - break; - } - } - - // remove approach circles - switch (drawable) - { - case DrawableHitCircle circle: - // we don't want to see the approach circle - using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) - circle.ApproachCircle.Hide(); - break; - } - } + protected override float StartScale => 0.5f; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs b/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs new file mode 100644 index 0000000000..ad6a15718a --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs @@ -0,0 +1,84 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Configuration; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; + +namespace osu.Game.Rulesets.Osu.Mods +{ + /// + /// Adjusts the size of hit objects during their fade in animation. + /// + public abstract class OsuModeObjectScaleTween : Mod, IReadFromConfig, IApplicableToDrawableHitObjects + { + public override ModType Type => ModType.Fun; + + public override double ScoreMultiplier => 1; + + protected virtual float StartScale => 1; + + protected virtual float EndScale => 1; + + private Bindable increaseFirstObjectVisibility = new Bindable(); + + public void ReadFromConfig(OsuConfigManager config) + { + increaseFirstObjectVisibility = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility); + } + + public void ApplyToDrawableHitObjects(IEnumerable drawables) + { + foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0)) + { + switch (drawable) + { + case DrawableSpinner _: + continue; + + default: + drawable.ApplyCustomUpdateState += ApplyCustomState; + break; + } + } + } + + protected virtual void ApplyCustomState(DrawableHitObject drawable, ArmedState state) + { + var h = (OsuHitObject)drawable.HitObject; + + // apply grow effect + switch (drawable) + { + case DrawableSliderHead _: + case DrawableSliderTail _: + // special cases we should *not* be scaling. + break; + + case DrawableSlider _: + case DrawableHitCircle _: + { + using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) + drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine); + break; + } + } + + // remove approach circles + switch (drawable) + { + case DrawableHitCircle circle: + // we don't want to see the approach circle + using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) + circle.ApproachCircle.Hide(); + break; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs index 10b37af957..f372cb65ce 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs @@ -18,6 +18,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { private readonly ShakeContainer shakeContainer; + // Must be set to update IsHovered as it's used in relax mdo to detect osu hit objects. + public override bool HandlePositionalInput => true; + protected DrawableOsuHitObject(OsuHitObject hitObject) : base(hitObject) { diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index a8aec005d1..a4638c31f2 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Objects /// internal float LazyTravelDistance; - public List> NodeSamples { get; set; } = new List>(); + public List> NodeSamples { get; set; } = new List>(); private int repeatCount; @@ -157,12 +157,12 @@ namespace osu.Game.Rulesets.Osu.Objects foreach (var e in SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset)) { - var firstSample = Samples.Find(s => s.Name == SampleInfo.HIT_NORMAL) + var firstSample = Samples.Find(s => s.Name == HitSampleInfo.HIT_NORMAL) ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) - var sampleList = new List(); + var sampleList = new List(); if (firstSample != null) - sampleList.Add(new SampleInfo + sampleList.Add(new HitSampleInfo { Bank = firstSample.Bank, Volume = firstSample.Volume, @@ -225,7 +225,7 @@ namespace osu.Game.Rulesets.Osu.Objects } } - private List getNodeSamples(int nodeIndex) => + private List getNodeSamples(int nodeIndex) => nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples; public override Judgement CreateJudgement() => new OsuJudgement(); diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 83d29c156d..baa4aff413 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu { new OsuModTransform(), new OsuModWiggle(), - new OsuModGrow(), + new MultiMod(new OsuModGrow(), new OsuModDeflate()), new MultiMod(new ModWindUp(), new ModWindDown()), }; diff --git a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs index b9a7096330..c842874635 100644 --- a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs @@ -10,3 +10,4 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.Dynamic")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.Android")] diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..1128a0d37f --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Taiko.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..f731042a4c --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj b/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj new file mode 100644 index 0000000000..392442b713 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj @@ -0,0 +1,39 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {3701A0A1-8476-42C6-B5C4-D24129B4A484} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Rulesets.Taiko.Tests + osu.Game.Rulesets.Taiko.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {f167e17a-7de6-4af5-b920-a5112296c695} + osu.Game.Rulesets.Taiko + + + {2a66dd92-adb1-4994-89e2-c94e04acda0d} + osu.Game + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneInputDrum.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneInputDrum.cs index 02300a5dde..8c1b0c4c62 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneInputDrum.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneInputDrum.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Taiko.Tests { typeof(InputDrum), typeof(DrumSampleMapping), - typeof(SampleInfo), + typeof(HitSampleInfo), typeof(SampleControlPoint) }; diff --git a/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs b/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs index d7fa661e8a..ad2596931d 100644 --- a/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs +++ b/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs @@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Taiko.Audio foreach (var s in samplePoints) { var centre = s.GetSampleInfo(); - var rim = s.GetSampleInfo(SampleInfo.HIT_CLAP); + var rim = s.GetSampleInfo(HitSampleInfo.HIT_CLAP); // todo: this is ugly centre.Namespace = "taiko"; @@ -43,9 +43,9 @@ namespace osu.Game.Rulesets.Taiko.Audio } } - private SkinnableSound addSound(SampleInfo sampleInfo) + private SkinnableSound addSound(HitSampleInfo hitSampleInfo) { - var drawable = new SkinnableSound(sampleInfo); + var drawable = new SkinnableSound(hitSampleInfo); Sounds.Add(drawable); return drawable; } diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs index f8672037cd..f0cf8d9c7d 100644 --- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs +++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs @@ -79,9 +79,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps var curveData = obj as IHasCurve; // Old osu! used hit sounding to determine various hit type information - List samples = obj.Samples; + List samples = obj.Samples; - bool strong = samples.Any(s => s.Name == SampleInfo.HIT_FINISH); + bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH); if (distanceData != null) { @@ -117,15 +117,15 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength) { - List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples }); + List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples }); int i = 0; for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing) { - List currentSamples = allSamples[i]; - bool isRim = currentSamples.Any(s => s.Name == SampleInfo.HIT_CLAP || s.Name == SampleInfo.HIT_WHISTLE); - strong = currentSamples.Any(s => s.Name == SampleInfo.HIT_FINISH); + List currentSamples = allSamples[i]; + bool isRim = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE); + strong = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_FINISH); if (isRim) { @@ -175,7 +175,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps } else { - bool isRim = samples.Any(s => s.Name == SampleInfo.HIT_CLAP || s.Name == SampleInfo.HIT_WHISTLE); + bool isRim = samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE); if (isRim) { diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs index 502dd54e9e..a6f902208c 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs @@ -9,5 +9,6 @@ namespace osu.Game.Rulesets.Taiko.Mods { public override string Description => @"Beats fade out before you hit them!"; public override double ScoreMultiplier => 1.06; + public override bool HasImplementation => false; } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs index 119940536e..bd45b52d7b 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs @@ -122,7 +122,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables } // Normal and clap samples are handled by the drum - protected override IEnumerable GetSamples() => HitObject.Samples.Where(s => s.Name != SampleInfo.HIT_NORMAL && s.Name != SampleInfo.HIT_CLAP); + protected override IEnumerable GetSamples() => HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP); protected override string SampleNamespace => "Taiko"; diff --git a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs index 81f15fb293..ca7d04876e 100644 --- a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs @@ -10,3 +10,4 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.Dynamic")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.Android")] diff --git a/osu.Game.Tests.Android/MainActivity.cs b/osu.Game.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..0695c8e37b --- /dev/null +++ b/osu.Game.Tests.Android/MainActivity.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; + +namespace osu.Game.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..146f96c2a3 --- /dev/null +++ b/osu.Game.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj new file mode 100644 index 0000000000..c2dd194e09 --- /dev/null +++ b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj @@ -0,0 +1,77 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Tests + osu.Game.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {58f6c80c-1253-4a0e-a465-b8c85ebeadf3} + osu.Game.Rulesets.Catch + + + {48f4582b-7687-4621-9cbe-5c24197cb536} + osu.Game.Rulesets.Mania + + + {c92a607b-1fdd-4954-9f92-03ff547d9080} + osu.Game.Rulesets.Osu + + + {f167e17a-7de6-4af5-b920-a5112296c695} + osu.Game.Rulesets.Taiko + + + {2a66dd92-adb1-4994-89e2-c94e04acda0d} + osu.Game + + + + + 2.0.0 + + + + \ No newline at end of file diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs index 5fd5fe342d..d087251e7e 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs @@ -354,14 +354,14 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.IsNotNull(curveData); Assert.AreEqual(new Vector2(192, 168), positionData.Position); Assert.AreEqual(956, hitObjects[0].StartTime); - Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL)); + Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == HitSampleInfo.HIT_NORMAL)); positionData = hitObjects[1] as IHasPosition; Assert.IsNotNull(positionData); Assert.AreEqual(new Vector2(304, 56), positionData.Position); Assert.AreEqual(1285, hitObjects[1].StartTime); - Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)); + Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)); } } @@ -384,7 +384,7 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First()); } - SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); + HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); } [Test] @@ -402,7 +402,7 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual("normal-hitnormal3", getTestableSampleInfo(hitObjects[2]).LookupNames.First()); } - SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); + HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); } [Test] @@ -422,7 +422,7 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual(70, getTestableSampleInfo(hitObjects[3]).Volume); } - SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); + HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); } [Test] @@ -438,34 +438,34 @@ namespace osu.Game.Tests.Beatmaps.Formats var slider1 = (ConvertSlider)hitObjects[0]; Assert.AreEqual(1, slider1.NodeSamples[0].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider1.NodeSamples[0][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[0][0].Name); Assert.AreEqual(1, slider1.NodeSamples[1].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider1.NodeSamples[1][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[1][0].Name); Assert.AreEqual(1, slider1.NodeSamples[2].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider1.NodeSamples[2][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[2][0].Name); var slider2 = (ConvertSlider)hitObjects[1]; Assert.AreEqual(2, slider2.NodeSamples[0].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider2.NodeSamples[0][0].Name); - Assert.AreEqual(SampleInfo.HIT_CLAP, slider2.NodeSamples[0][1].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[0][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[0][1].Name); Assert.AreEqual(2, slider2.NodeSamples[1].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider2.NodeSamples[1][0].Name); - Assert.AreEqual(SampleInfo.HIT_CLAP, slider2.NodeSamples[1][1].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[1][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[1][1].Name); Assert.AreEqual(2, slider2.NodeSamples[2].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider2.NodeSamples[2][0].Name); - Assert.AreEqual(SampleInfo.HIT_CLAP, slider2.NodeSamples[2][1].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[2][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[2][1].Name); var slider3 = (ConvertSlider)hitObjects[2]; Assert.AreEqual(2, slider3.NodeSamples[0].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider3.NodeSamples[0][0].Name); - Assert.AreEqual(SampleInfo.HIT_WHISTLE, slider3.NodeSamples[0][1].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[0][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_WHISTLE, slider3.NodeSamples[0][1].Name); Assert.AreEqual(1, slider3.NodeSamples[1].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider3.NodeSamples[1][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[1][0].Name); Assert.AreEqual(2, slider3.NodeSamples[2].Count); - Assert.AreEqual(SampleInfo.HIT_NORMAL, slider3.NodeSamples[2][0].Name); - Assert.AreEqual(SampleInfo.HIT_CLAP, slider3.NodeSamples[2][1].Name); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[2][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider3.NodeSamples[2][1].Name); } } diff --git a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs index 39b7735a55..a725c58462 100644 --- a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs @@ -101,14 +101,14 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.IsNotNull(curveData); Assert.AreEqual(new Vector2(192, 168), positionData.Position); Assert.AreEqual(956, beatmap.HitObjects[0].StartTime); - Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL)); + Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == HitSampleInfo.HIT_NORMAL)); positionData = beatmap.HitObjects[1] as IHasPosition; Assert.IsNotNull(positionData); Assert.AreEqual(new Vector2(304, 56), positionData.Position); Assert.AreEqual(1285, beatmap.HitObjects[1].StartTime); - Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)); + Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)); } [TestCase(normal)] diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs new file mode 100644 index 0000000000..0dfcda122f --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs @@ -0,0 +1,76 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Game.Online; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Rulesets.Osu; +using osu.Game.Scoring; +using osu.Game.Screens.Play; +using osu.Game.Users; +using osuTK; +using System; +using System.Collections.Generic; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [TestFixture] + public class TestSceneReplayDownloadButton : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ReplayDownloadButton) + }; + + private TestReplayDownloadButton downloadButton; + + public TestSceneReplayDownloadButton() + { + createButton(true); + AddStep(@"downloading state", () => downloadButton.SetDownloadState(DownloadState.Downloading)); + AddStep(@"locally available state", () => downloadButton.SetDownloadState(DownloadState.LocallyAvailable)); + AddStep(@"not downloaded state", () => downloadButton.SetDownloadState(DownloadState.NotDownloaded)); + createButton(false); + } + + private void createButton(bool withReplay) + { + AddStep(withReplay ? @"create button with replay" : "create button without replay", () => + { + Child = downloadButton = new TestReplayDownloadButton(getScoreInfo(withReplay)) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(80, 40), + }; + }); + } + + private ScoreInfo getScoreInfo(bool replayAvailable) + { + return new APILegacyScoreInfo + { + ID = 1, + OnlineScoreID = 2553163309, + Ruleset = new OsuRuleset().RulesetInfo, + Replay = replayAvailable, + User = new User + { + Id = 39828, + Username = @"WubWoofWolf", + } + }; + } + + private class TestReplayDownloadButton : ReplayDownloadButton + { + public void SetDownloadState(DownloadState state) => State.Value = state; + + public TestReplayDownloadButton(ScoreInfo score) + : base(score) + { + } + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index c494f5ef33..a9c44c9020 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Online typeof(BasicStats), typeof(BeatmapPicker), typeof(Details), - typeof(DownloadButton), + typeof(HeaderDownloadButton), typeof(FavouriteButton), typeof(Header), typeof(HeaderButton), diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index c75348112f..4d3992ce13 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -3,19 +3,23 @@ using System; using System.Collections.Generic; -using System.ComponentModel; +using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.UserInterface; using osu.Game.Online.Chat; using osu.Game.Overlays; using osu.Game.Overlays.Chat; +using osu.Game.Overlays.Chat.Selection; using osu.Game.Overlays.Chat.Tabs; +using osu.Game.Users; +using osuTK.Input; namespace osu.Game.Tests.Visual.Online { - [Description("Testing chat api and overlay")] - public class TestSceneChatOverlay : OsuTestScene + public class TestSceneChatOverlay : ManualInputManagerTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -28,17 +32,126 @@ namespace osu.Game.Tests.Visual.Online typeof(TabCloseButton) }; - [Cached] - private readonly ChannelManager channelManager = new ChannelManager(); + private TestChatOverlay chatOverlay; + private ChannelManager channelManager; - [BackgroundDependencyLoader] - private void load() + private readonly Channel channel1 = new Channel(new User()) { Name = "test1" }; + private readonly Channel channel2 = new Channel(new User()) { Name = "test2" }; + + [SetUp] + public void Setup() { - Children = new Drawable[] + Schedule(() => { - channelManager, - new ChatOverlay { State = { Value = Visibility.Visible } } - }; + ChannelManagerContainer container; + + Child = container = new ChannelManagerContainer(new List { channel1, channel2 }) + { + RelativeSizeAxes = Axes.Both, + }; + + chatOverlay = container.ChatOverlay; + channelManager = container.ChannelManager; + }); + } + + [Test] + public void TestHideOverlay() + { + AddAssert("Chat overlay is visible", () => chatOverlay.State.Value == Visibility.Visible); + AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible); + + AddStep("Close chat overlay", () => chatOverlay.Hide()); + + AddAssert("Chat overlay was hidden", () => chatOverlay.State.Value == Visibility.Hidden); + AddAssert("Channel selection overlay was hidden", () => chatOverlay.SelectionOverlayState == Visibility.Hidden); + } + + [Test] + public void TestSelectingChannelClosesSelector() + { + AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible); + + AddStep("Join channel 1", () => channelManager.JoinChannel(channel1)); + AddStep("Switch to channel 1", () => clickDrawable(chatOverlay.TabMap[channel1])); + + AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1); + AddAssert("Channel selector was closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden); + } + + [Test] + public void TestCloseChannelWhileSelectorClosed() + { + AddStep("Join channel 1", () => channelManager.JoinChannel(channel1)); + AddStep("Join channel 2", () => channelManager.JoinChannel(channel2)); + + AddStep("Switch to channel 2", () => clickDrawable(chatOverlay.TabMap[channel2])); + AddStep("Close channel 2", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child)); + + AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden); + AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1); + + AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child)); + + AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible); + } + + private void clickDrawable(Drawable d) + { + InputManager.MoveMouseTo(d); + InputManager.Click(MouseButton.Left); + } + + private class ChannelManagerContainer : Container + { + public TestChatOverlay ChatOverlay { get; private set; } + + [Cached] + public ChannelManager ChannelManager { get; } = new ChannelManager(); + + private readonly List channels; + + public ChannelManagerContainer(List channels) + { + this.channels = channels; + } + + [BackgroundDependencyLoader] + private void load() + { + ((BindableList)ChannelManager.AvailableChannels).AddRange(channels); + + Child = ChatOverlay = new TestChatOverlay { RelativeSizeAxes = Axes.Both, }; + ChatOverlay.Show(); + } + } + + private class TestChatOverlay : ChatOverlay + { + public Visibility SelectionOverlayState => ChannelSelectionOverlay.State.Value; + + public new ChannelSelectionOverlay ChannelSelectionOverlay => base.ChannelSelectionOverlay; + + protected override ChannelTabControl CreateChannelTabControl() => new TestTabControl(); + + public IReadOnlyDictionary> TabMap => ((TestTabControl)ChannelTabControl).TabMap; + } + + private class TestTabControl : ChannelTabControl + { + protected override TabItem CreateTabItem(Channel value) => new TestChannelTabItem(value); + + public new IReadOnlyDictionary> TabMap => base.TabMap; + } + + private class TestChannelTabItem : PrivateChannelTabItem + { + public TestChannelTabItem(Channel channel) + : base(channel) + { + } + + public new ClickableContainer CloseButton => base.CloseButton; } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs index ceb19a3ec6..5b0c2d3c67 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs @@ -3,11 +3,15 @@ using System; using System.Collections.Generic; +using System.Linq; using NUnit.Framework; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps; +using osu.Game.Online; using osu.Game.Overlays.Direct; using osu.Game.Rulesets.Osu; +using osu.Game.Tests.Resources; using osuTK; namespace osu.Game.Tests.Visual.Online @@ -16,11 +20,14 @@ namespace osu.Game.Tests.Visual.Online { public override IReadOnlyList RequiredTypes => new[] { - typeof(DownloadButton) + typeof(PanelDownloadButton) }; private TestDownloadButton downloadButton; + [Resolved] + private BeatmapManager beatmaps { get; set; } + [Test] public void TestDownloadableBeatmap() { @@ -35,11 +42,66 @@ namespace osu.Game.Tests.Visual.Online assertEnabled(false); } + [Test] + public void TestDownloadState() + { + AddUntilStep("ensure manager loaded", () => beatmaps != null); + ensureSoleilyRemoved(); + createButtonWithBeatmap(createSoleily()); + AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded); + AddStep("import soleily", () => beatmaps.Import(new[] { TestResources.GetTestBeatmapForImport() })); + AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineBeatmapSetID == 241526)); + createButtonWithBeatmap(createSoleily()); + AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable); + ensureSoleilyRemoved(); + AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded); + } + + private void ensureSoleilyRemoved() + { + AddStep("remove soleily", () => + { + var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineBeatmapSetID == 241526); + + if (beatmap != null) beatmaps.Delete(beatmap); + }); + } + private void assertEnabled(bool enabled) { AddAssert($"button {(enabled ? "enabled" : "disabled")}", () => downloadButton.DownloadEnabled == enabled); } + private BeatmapSetInfo createSoleily() + { + return new BeatmapSetInfo + { + ID = 1, + OnlineBeatmapSetID = 241526, + OnlineInfo = new BeatmapSetOnlineInfo + { + Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = false, + ExternalLink = string.Empty, + }, + }, + }; + } + + private void createButtonWithBeatmap(BeatmapSetInfo beatmap) + { + AddStep("create button", () => + { + Child = downloadButton = new TestDownloadButton(beatmap) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(75, 50), + }; + }); + } + private void createButton(bool downloadable) { AddStep("create button", () => @@ -81,10 +143,12 @@ namespace osu.Game.Tests.Visual.Online return beatmap; } - private class TestDownloadButton : DownloadButton + private class TestDownloadButton : PanelDownloadButton { public new bool DownloadEnabled => base.DownloadEnabled; + public DownloadState DownloadState => State.Value; + public TestDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) : base(beatmapSet, noVideo) { diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs index 582303024b..0da256855a 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs @@ -7,7 +7,10 @@ using System; using System.Collections.Generic; using osu.Framework.Graphics; using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; using osu.Framework.MathUtils; +using osu.Game.Rulesets; namespace osu.Game.Tests.Visual.UserInterface { @@ -19,17 +22,24 @@ namespace osu.Game.Tests.Visual.UserInterface typeof(ToolbarRulesetTabButton), }; - public TestSceneToolbarRulesetSelector() - { - ToolbarRulesetSelector selector; + [Resolved] + private RulesetStore rulesets { get; set; } - Add(new Container + [Test] + public void TestDisplay() + { + ToolbarRulesetSelector selector = null; + + AddStep("create selector", () => { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - AutoSizeAxes = Axes.X, - Height = Toolbar.HEIGHT, - Child = selector = new ToolbarRulesetSelector() + Child = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.X, + Height = Toolbar.HEIGHT, + Child = selector = new ToolbarRulesetSelector() + }; }); AddStep("Select random", () => @@ -38,5 +48,32 @@ namespace osu.Game.Tests.Visual.UserInterface }); AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled); } + + [Test] + public void TestNonFirstRulesetInitialState() + { + TestSelector selector = null; + + AddStep("create selector", () => + { + Child = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.X, + Height = Toolbar.HEIGHT, + Child = selector = new TestSelector() + }; + + selector.Current.Value = rulesets.GetRuleset(2); + }); + + AddAssert("mode line has moved", () => selector.ModeButtonLine.DrawPosition.X > 0); + } + + private class TestSelector : ToolbarRulesetSelector + { + public new Drawable ModeButtonLine => base.ModeButtonLine; + } } } diff --git a/osu.Game.Tests/WaveformTestBeatmap.cs b/osu.Game.Tests/WaveformTestBeatmap.cs index fdb91b7c5b..3e0df8d45e 100644 --- a/osu.Game.Tests/WaveformTestBeatmap.cs +++ b/osu.Game.Tests/WaveformTestBeatmap.cs @@ -30,9 +30,9 @@ namespace osu.Game.Tests trackStore = audioManager.GetTrackStore(reader); } - public override void Dispose() + protected override void Dispose(bool isDisposing) { - base.Dispose(); + base.Dispose(isDisposing); stream?.Dispose(); reader?.Dispose(); trackStore?.Dispose(); diff --git a/osu.Game/Audio/HitSampleInfo.cs b/osu.Game/Audio/HitSampleInfo.cs new file mode 100644 index 0000000000..23a74d3fa6 --- /dev/null +++ b/osu.Game/Audio/HitSampleInfo.cs @@ -0,0 +1,70 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; + +namespace osu.Game.Audio +{ + /// + /// Describes a gameplay hit sample. + /// + [Serializable] + public class HitSampleInfo : ISampleInfo + { + public const string HIT_WHISTLE = @"hitwhistle"; + public const string HIT_FINISH = @"hitfinish"; + public const string HIT_NORMAL = @"hitnormal"; + public const string HIT_CLAP = @"hitclap"; + + /// + /// An optional ruleset namespace. + /// + public string Namespace; + + /// + /// The bank to load the sample from. + /// + public string Bank; + + /// + /// The name of the sample to load. + /// + public string Name; + + /// + /// An optional suffix to provide priority lookup. Falls back to non-suffixed . + /// + public string Suffix; + + /// + /// The sample volume. + /// + public int Volume { get; set; } + + /// + /// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first). + /// + public virtual IEnumerable LookupNames + { + get + { + if (!string.IsNullOrEmpty(Namespace)) + { + if (!string.IsNullOrEmpty(Suffix)) + yield return $"{Namespace}/{Bank}-{Name}{Suffix}"; + + yield return $"{Namespace}/{Bank}-{Name}"; + } + + // check non-namespace as a fallback even when we have a namespace + if (!string.IsNullOrEmpty(Suffix)) + yield return $"{Bank}-{Name}{Suffix}"; + + yield return $"{Bank}-{Name}"; + } + } + + public HitSampleInfo Clone() => (HitSampleInfo)MemberwiseClone(); + } +} diff --git a/osu.Game/Audio/ISampleInfo.cs b/osu.Game/Audio/ISampleInfo.cs new file mode 100644 index 0000000000..4f81d37e78 --- /dev/null +++ b/osu.Game/Audio/ISampleInfo.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; + +namespace osu.Game.Audio +{ + public interface ISampleInfo + { + /// + /// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first). + /// + IEnumerable LookupNames { get; } + + int Volume { get; } + } +} diff --git a/osu.Game/Audio/SampleInfo.cs b/osu.Game/Audio/SampleInfo.cs index 5bc6dce60b..66c07209f3 100644 --- a/osu.Game/Audio/SampleInfo.cs +++ b/osu.Game/Audio/SampleInfo.cs @@ -1,67 +1,24 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; namespace osu.Game.Audio { - [Serializable] - public class SampleInfo + /// + /// Describes a gameplay sample. + /// + public class SampleInfo : ISampleInfo { - public const string HIT_WHISTLE = @"hitwhistle"; - public const string HIT_FINISH = @"hitfinish"; - public const string HIT_NORMAL = @"hitnormal"; - public const string HIT_CLAP = @"hitclap"; + private readonly string sampleName; - /// - /// An optional ruleset namespace. - /// - public string Namespace; - - /// - /// The bank to load the sample from. - /// - public string Bank; - - /// - /// The name of the sample to load. - /// - public string Name; - - /// - /// An optional suffix to provide priority lookup. Falls back to non-suffixed . - /// - public string Suffix; - - /// - /// The sample volume. - /// - public int Volume; - - /// - /// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first). - /// - public virtual IEnumerable LookupNames + public SampleInfo(string sampleName) { - get - { - if (!string.IsNullOrEmpty(Namespace)) - { - if (!string.IsNullOrEmpty(Suffix)) - yield return $"{Namespace}/{Bank}-{Name}{Suffix}"; - - yield return $"{Namespace}/{Bank}-{Name}"; - } - - // check non-namespace as a fallback even when we have a namespace - if (!string.IsNullOrEmpty(Suffix)) - yield return $"{Bank}-{Name}{Suffix}"; - - yield return $"{Bank}-{Name}"; - } + this.sampleName = sampleName; } - public SampleInfo Clone() => (SampleInfo)MemberwiseClone(); + public IEnumerable LookupNames => new[] { sampleName }; + + public int Volume { get; set; } = 100; } } diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index cbaecdc8a7..643fef5904 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -13,6 +13,7 @@ using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Extensions; using osu.Framework.Graphics.Textures; +using osu.Framework.Lists; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Threading; @@ -149,6 +150,8 @@ namespace osu.Game.Beatmaps void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineBeatmapID = null); } + protected override bool CheckLocalAvailability(BeatmapSetInfo model, IQueryable items) => items.Any(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID); + /// /// Delete a beatmap difficulty. /// @@ -161,6 +164,8 @@ namespace osu.Game.Beatmaps /// The beatmap difficulty to restore. public void Restore(BeatmapInfo beatmap) => beatmaps.Restore(beatmap); + private readonly WeakList workingCache = new WeakList(); + /// /// Retrieve a instance for the provided /// @@ -175,12 +180,18 @@ namespace osu.Game.Beatmaps if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo) return DefaultBeatmap; + var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID); + + if (cached != null) + return cached; + if (beatmapInfo.Metadata == null) beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata; WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager); previous?.TransferTo(working); + workingCache.Add(working); return working; } diff --git a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs index 4c45bef862..7bc7a9056d 100644 --- a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs @@ -24,8 +24,8 @@ namespace osu.Game.Beatmaps.ControlPoints /// Create a SampleInfo based on the sample settings in this control point. /// /// The name of the same. - /// A populated . - public SampleInfo GetSampleInfo(string sampleName = SampleInfo.HIT_NORMAL) => new SampleInfo + /// A populated . + public HitSampleInfo GetSampleInfo(string sampleName = HitSampleInfo.HIT_NORMAL) => new HitSampleInfo { Bank = SampleBank, Name = sampleName, @@ -33,15 +33,15 @@ namespace osu.Game.Beatmaps.ControlPoints }; /// - /// Applies and to a if necessary, returning the modified . + /// Applies and to a if necessary, returning the modified . /// - /// The . This will not be modified. - /// The modified . This does not share a reference with . - public virtual SampleInfo ApplyTo(SampleInfo sampleInfo) + /// The . This will not be modified. + /// The modified . This does not share a reference with . + public virtual HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo) { - var newSampleInfo = sampleInfo.Clone(); - newSampleInfo.Bank = sampleInfo.Bank ?? SampleBank; - newSampleInfo.Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume; + var newSampleInfo = hitSampleInfo.Clone(); + newSampleInfo.Bank = hitSampleInfo.Bank ?? SampleBank; + newSampleInfo.Volume = hitSampleInfo.Volume > 0 ? hitSampleInfo.Volume : SampleVolume; return newSampleInfo; } diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs index 7b7e0e7101..7999c82761 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs @@ -193,9 +193,9 @@ namespace osu.Game.Beatmaps.Formats { public int CustomSampleBank; - public override SampleInfo ApplyTo(SampleInfo sampleInfo) + public override HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo) { - var baseInfo = base.ApplyTo(sampleInfo); + var baseInfo = base.ApplyTo(hitSampleInfo); if (string.IsNullOrEmpty(baseInfo.Suffix) && CustomSampleBank > 1) baseInfo.Suffix = CustomSampleBank.ToString(); diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 328763fc9f..37aa0024da 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -11,7 +11,9 @@ using osu.Framework.IO.File; using System.IO; using System.Linq; using System.Threading; +using System.Threading.Tasks; using osu.Framework.Audio; +using osu.Framework.Statistics; using osu.Game.IO.Serialization; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; @@ -31,6 +33,8 @@ namespace osu.Game.Beatmaps protected AudioManager AudioManager { get; } + private static readonly GlobalStatistic total_count = GlobalStatistics.Get(nameof(Beatmaps), $"Total {nameof(WorkingBeatmap)}s"); + protected WorkingBeatmap(BeatmapInfo beatmapInfo, AudioManager audioManager) { AudioManager = audioManager; @@ -38,24 +42,13 @@ namespace osu.Game.Beatmaps BeatmapSetInfo = beatmapInfo.BeatmapSet; Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata(); - beatmap = new RecyclableLazy(() => - { - var b = GetBeatmap() ?? new Beatmap(); - - // The original beatmap version needs to be preserved as the database doesn't contain it - BeatmapInfo.BeatmapVersion = b.BeatmapInfo.BeatmapVersion; - - // Use the database-backed info for more up-to-date values (beatmap id, ranked status, etc) - b.BeatmapInfo = BeatmapInfo; - - return b; - }); - track = new RecyclableLazy(() => GetTrack() ?? GetVirtualTrack()); background = new RecyclableLazy(GetBackground, BackgroundStillValid); waveform = new RecyclableLazy(GetWaveform); storyboard = new RecyclableLazy(GetStoryboard); skin = new RecyclableLazy(GetSkin); + + total_count.Value++; } protected virtual Track GetVirtualTrack() @@ -153,10 +146,40 @@ namespace osu.Game.Beatmaps public override string ToString() => BeatmapInfo.ToString(); - public bool BeatmapLoaded => beatmap.IsResultAvailable; - public IBeatmap Beatmap => beatmap.Value; + public bool BeatmapLoaded => beatmapLoadTask?.IsCompleted ?? false; + + public Task LoadBeatmapAsync() => (beatmapLoadTask ?? (beatmapLoadTask = Task.Factory.StartNew(() => + { + // Todo: Handle cancellation during beatmap parsing + var b = GetBeatmap() ?? new Beatmap(); + + // The original beatmap version needs to be preserved as the database doesn't contain it + BeatmapInfo.BeatmapVersion = b.BeatmapInfo.BeatmapVersion; + + // Use the database-backed info for more up-to-date values (beatmap id, ranked status, etc) + b.BeatmapInfo = BeatmapInfo; + + return b; + }, beatmapCancellation.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default))); + + public IBeatmap Beatmap + { + get + { + try + { + return LoadBeatmapAsync().Result; + } + catch (TaskCanceledException) + { + return null; + } + } + } + + private readonly CancellationTokenSource beatmapCancellation = new CancellationTokenSource(); protected abstract IBeatmap GetBeatmap(); - private readonly RecyclableLazy beatmap; + private Task beatmapLoadTask; public bool BackgroundLoaded => background.IsResultAvailable; public Texture Background => background.Value; @@ -195,20 +218,46 @@ namespace osu.Game.Beatmaps other.track = track; } - public virtual void Dispose() - { - background.Recycle(); - waveform.Recycle(); - storyboard.Recycle(); - skin.Recycle(); - } - /// /// Eagerly dispose of the audio track associated with this (if any). /// Accessing track again will load a fresh instance. /// public virtual void RecycleTrack() => track.Recycle(); + #region Disposal + + public void Dispose() + { + Dispose(true); + GC.SuppressFinalize(this); + } + + private bool isDisposed; + + protected virtual void Dispose(bool isDisposing) + { + if (isDisposed) + return; + + isDisposed = true; + + // recycling logic is not here for the time being, as components which use + // retrieved objects from WorkingBeatmap may not hold a reference to the WorkingBeatmap itself. + // this should be fine as each retrieved component do have their own finalizers. + + // cancelling the beatmap load is safe for now since the retrieval is a synchronous + // operation. if we add an async retrieval method this may need to be reconsidered. + beatmapCancellation.Cancel(); + total_count.Value--; + } + + ~WorkingBeatmap() + { + Dispose(false); + } + + #endregion + public class RecyclableLazy { private Lazy lazy; diff --git a/osu.Game/Database/DatabaseContextFactory.cs b/osu.Game/Database/DatabaseContextFactory.cs index 554337c477..bb6bef1c50 100644 --- a/osu.Game/Database/DatabaseContextFactory.cs +++ b/osu.Game/Database/DatabaseContextFactory.cs @@ -5,6 +5,7 @@ using System.Linq; using System.Threading; using Microsoft.EntityFrameworkCore.Storage; using osu.Framework.Platform; +using osu.Framework.Statistics; namespace osu.Game.Database { @@ -31,11 +32,20 @@ namespace osu.Game.Database recycleThreadContexts(); } + private static readonly GlobalStatistic reads = GlobalStatistics.Get("Database", "Get (Read)"); + private static readonly GlobalStatistic writes = GlobalStatistics.Get("Database", "Get (Write)"); + private static readonly GlobalStatistic commits = GlobalStatistics.Get("Database", "Commits"); + private static readonly GlobalStatistic rollbacks = GlobalStatistics.Get("Database", "Rollbacks"); + /// /// Get a context for the current thread for read-only usage. /// If a is in progress, the existing write-safe context will be returned. /// - public OsuDbContext Get() => threadContexts.Value; + public OsuDbContext Get() + { + reads.Value++; + return threadContexts.Value; + } /// /// Request a context for write usage. Can be consumed in a nested fashion (and will return the same underlying context). @@ -45,6 +55,7 @@ namespace osu.Game.Database /// A usage containing a usable context. public DatabaseWriteUsage GetForWrite(bool withTransaction = true) { + writes.Value++; Monitor.Enter(writeLock); OsuDbContext context; @@ -90,9 +101,15 @@ namespace osu.Game.Database if (usages == 0) { if (currentWriteDidError) + { + rollbacks.Value++; currentWriteTransaction?.Rollback(); + } else + { + commits.Value++; currentWriteTransaction?.Commit(); + } if (currentWriteDidWrite || currentWriteDidError) { diff --git a/osu.Game/Database/DownloadableArchiveModelManager.cs b/osu.Game/Database/DownloadableArchiveModelManager.cs index 647eb3cbd3..78c0837ce9 100644 --- a/osu.Game/Database/DownloadableArchiveModelManager.cs +++ b/osu.Game/Database/DownloadableArchiveModelManager.cs @@ -20,7 +20,7 @@ namespace osu.Game.Database /// The model type. /// The associated file join type. public abstract class DownloadableArchiveModelManager : ArchiveModelManager, IModelDownloader - where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete + where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete, IEquatable where TFileModel : INamedFileInfo, new() { public event Action> DownloadBegan; @@ -110,7 +110,15 @@ namespace osu.Game.Database return true; } - public virtual bool IsAvailableLocally(TModel model) => modelStore.ConsumableItems.Any(m => m.Equals(model) && !m.DeletePending); + public bool IsAvailableLocally(TModel model) => CheckLocalAvailability(model, modelStore.ConsumableItems.Where(m => !m.DeletePending)); + + /// + /// Performs implementation specific comparisons to determine whether a given model is present in the local store. + /// + /// The whose existence needs to be checked. + /// The usable items present in the store. + /// Whether the exists. + protected abstract bool CheckLocalAvailability(TModel model, IQueryable items); public ArchiveDownloadRequest GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model)); diff --git a/osu.Game/Database/OsuDbContext.cs b/osu.Game/Database/OsuDbContext.cs index d31d7cbff7..538ec41b3d 100644 --- a/osu.Game/Database/OsuDbContext.cs +++ b/osu.Game/Database/OsuDbContext.cs @@ -6,6 +6,7 @@ using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Diagnostics; using Microsoft.Extensions.Logging; using osu.Framework.Logging; +using osu.Framework.Statistics; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.IO; @@ -34,6 +35,8 @@ namespace osu.Game.Database private static readonly Lazy logger = new Lazy(() => new OsuDbLoggerFactory()); + private static readonly GlobalStatistic contexts = GlobalStatistics.Get("Database", "Contexts"); + static OsuDbContext() { // required to initialise native SQLite libraries on some platforms. @@ -76,6 +79,8 @@ namespace osu.Game.Database connection.Close(); throw; } + + contexts.Value++; } ~OsuDbContext() @@ -85,6 +90,20 @@ namespace osu.Game.Database Dispose(); } + private bool isDisposed; + + public override void Dispose() + { + if (isDisposed) return; + + isDisposed = true; + + base.Dispose(); + + contexts.Value--; + GC.SuppressFinalize(this); + } + protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder) { base.OnConfiguring(optionsBuilder); diff --git a/osu.Game/Graphics/Backgrounds/Background.cs b/osu.Game/Graphics/Backgrounds/Background.cs index db055d15e5..526b3da8a6 100644 --- a/osu.Game/Graphics/Backgrounds/Background.cs +++ b/osu.Game/Graphics/Backgrounds/Background.cs @@ -6,23 +6,28 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Transforms; +using osuTK; namespace osu.Game.Graphics.Backgrounds { - public class Background : BufferedContainer + /// + /// A background which offers blurring via a on demand. + /// + public class Background : CompositeDrawable { public Sprite Sprite; private readonly string textureName; + private BufferedContainer bufferedContainer; + public Background(string textureName = @"") { - CacheDrawnFrameBuffer = true; - this.textureName = textureName; RelativeSizeAxes = Axes.Both; - Add(Sprite = new Sprite + AddInternal(Sprite = new Sprite { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, @@ -37,5 +42,28 @@ namespace osu.Game.Graphics.Backgrounds if (!string.IsNullOrEmpty(textureName)) Sprite.Texture = textures.Get(textureName); } + + public Vector2 BlurSigma => bufferedContainer?.BlurSigma ?? Vector2.Zero; + + /// + /// Smoothly adjusts over time. + /// + /// A to which further transforms can be added. + public void BlurTo(Vector2 newBlurSigma, double duration = 0, Easing easing = Easing.None) + { + if (bufferedContainer == null) + { + RemoveInternal(Sprite); + + AddInternal(bufferedContainer = new BufferedContainer + { + CacheDrawnFrameBuffer = true, + RelativeSizeAxes = Axes.Both, + Child = Sprite + }); + } + + bufferedContainer.BlurTo(newBlurSigma, duration, easing); + } } } diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index f6db3102f2..5606328575 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -15,7 +15,7 @@ using osu.Game.Overlays; namespace osu.Game.Graphics.Containers { - public class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler + public abstract class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler { private SampleChannel samplePopIn; private SampleChannel samplePopOut; diff --git a/osu.Game/Graphics/Containers/WaveContainer.cs b/osu.Game/Graphics/Containers/WaveContainer.cs index f87909ab17..c01674f5b4 100644 --- a/osu.Game/Graphics/Containers/WaveContainer.cs +++ b/osu.Game/Graphics/Containers/WaveContainer.cs @@ -29,6 +29,8 @@ namespace osu.Game.Graphics.Containers protected override Container Content => contentContainer; + protected override bool StartHidden => true; + public Color4 FirstWaveColour { get => firstWave.Colour; @@ -95,6 +97,7 @@ namespace osu.Game.Graphics.Containers AddInternal(contentContainer = new Container { RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, }); @@ -105,21 +108,15 @@ namespace osu.Game.Graphics.Containers foreach (var w in wavesContainer.Children) w.Show(); - this.FadeIn(100, Easing.OutQuint); contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint); - - this.FadeIn(100, Easing.OutQuint); } protected override void PopOut() { - this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint); - contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, Easing.In); - foreach (var w in wavesContainer.Children) w.Hide(); - this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint); + contentContainer.MoveToY(2, DISAPPEAR_DURATION, Easing.In); } protected override void UpdateAfterChildren() @@ -128,7 +125,8 @@ namespace osu.Game.Graphics.Containers // This is done as an optimization, such that invisible parts of the waves // are masked away, and thus do not consume fill rate. - wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y)); + // todo: revert https://github.com/ppy/osu/commit/aff9e3617da0c8fe252169fae287e39b44575b5e after FTB is fixed on iOS. + wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y * DrawHeight)); } private class Wave : VisibilityContainer diff --git a/osu.Game/Graphics/UserInterface/DownloadButton.cs b/osu.Game/Graphics/UserInterface/DownloadButton.cs new file mode 100644 index 0000000000..41b90d3802 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/DownloadButton.cs @@ -0,0 +1,87 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Online; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + public class DownloadButton : OsuAnimatedButton + { + public readonly Bindable State = new Bindable(); + + private readonly SpriteIcon icon; + private readonly SpriteIcon checkmark; + private readonly Box background; + + private OsuColour colours; + + public DownloadButton() + { + Children = new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + Depth = float.MaxValue + }, + icon = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(13), + Icon = FontAwesome.Solid.Download, + }, + checkmark = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + X = 8, + Size = Vector2.Zero, + Icon = FontAwesome.Solid.Check, + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + this.colours = colours; + + State.BindValueChanged(updateState, true); + } + + private void updateState(ValueChangedEvent state) + { + switch (state.NewValue) + { + case DownloadState.NotDownloaded: + background.FadeColour(colours.Gray4, 500, Easing.InOutExpo); + icon.MoveToX(0, 500, Easing.InOutExpo); + checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); + break; + + case DownloadState.Downloading: + background.FadeColour(colours.Blue, 500, Easing.InOutExpo); + icon.MoveToX(0, 500, Easing.InOutExpo); + checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); + break; + + case DownloadState.Downloaded: + background.FadeColour(colours.Yellow, 500, Easing.InOutExpo); + break; + + case DownloadState.LocallyAvailable: + background.FadeColour(colours.Green, 500, Easing.InOutExpo); + icon.MoveToX(-8, 500, Easing.InOutExpo); + checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo); + break; + } + } + } +} diff --git a/osu.Game/Graphics/UserInterface/OsuDropdown.cs b/osu.Game/Graphics/UserInterface/OsuDropdown.cs index 81381d75ed..fc3a7229fa 100644 --- a/osu.Game/Graphics/UserInterface/OsuDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuDropdown.cs @@ -96,7 +96,9 @@ namespace osu.Game.Graphics.UserInterface } } - protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour }; + protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical); + + protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour }; protected override ScrollContainer CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction); diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index fadc905541..11f41b1a48 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -210,7 +210,7 @@ namespace osu.Game.Graphics.UserInterface MaxHeight = 400; } - protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour }; + protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour }; private class DrawableOsuTabDropdownMenuItem : DrawableOsuDropdownMenuItem { diff --git a/osu.Game/Online/API/Requests/DownloadReplayRequest.cs b/osu.Game/Online/API/Requests/DownloadReplayRequest.cs new file mode 100644 index 0000000000..6fd052653d --- /dev/null +++ b/osu.Game/Online/API/Requests/DownloadReplayRequest.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Scoring; + +namespace osu.Game.Online.API.Requests +{ + public class DownloadReplayRequest : ArchiveDownloadRequest + { + public DownloadReplayRequest(ScoreInfo score) + : base(score) + { + } + + protected override string FileExtension => ".osr"; + + protected override string Target => $@"scores/{Model.Ruleset.ShortName}/{Model.OnlineScoreID}/download"; + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs index 3060300077..5a18cf63f9 100644 --- a/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs @@ -32,12 +32,15 @@ namespace osu.Game.Online.API.Requests.Responses set => User = value; } - [JsonProperty(@"score_id")] + [JsonProperty(@"id")] private long onlineScoreID { set => OnlineScoreID = value; } + [JsonProperty(@"replay")] + public bool Replay { get; set; } + [JsonProperty(@"created_at")] private DateTimeOffset date { diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs index 5eb2bb74bb..786afdf450 100644 --- a/osu.Game/Online/DownloadTrackingComposite.cs +++ b/osu.Game/Online/DownloadTrackingComposite.cs @@ -54,6 +54,12 @@ namespace osu.Game.Online attachDownload(download); }; + manager.DownloadFailed += download => + { + if (download.Model.Equals(Model.Value)) + attachDownload(null); + }; + manager.ItemAdded += itemAdded; manager.ItemRemoved += itemRemoved; } diff --git a/osu.Game/Online/Leaderboards/DrawableRank.cs b/osu.Game/Online/Leaderboards/DrawableRank.cs index 9bbaa28e2a..50cb58c6ab 100644 --- a/osu.Game/Online/Leaderboards/DrawableRank.cs +++ b/osu.Game/Online/Leaderboards/DrawableRank.cs @@ -1,45 +1,131 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; using osu.Framework.Extensions; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Backgrounds; +using osu.Game.Graphics.Sprites; using osu.Game.Scoring; -using System; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Online.Leaderboards { - public class DrawableRank : Sprite + public class DrawableRank : CompositeDrawable { private readonly ScoreRank rank; public DrawableRank(ScoreRank rank) { this.rank = rank; + + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fit; + FillAspectRatio = 2; + + var rankColour = getRankColour(); + InternalChild = new DrawSizePreservingFillContainer + { + TargetDrawSize = new Vector2(64, 32), + Strategy = DrawSizePreservationStrategy.Minimum, + Child = new CircularContainer + { + Masking = true, + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = rankColour, + }, + new Triangles + { + RelativeSizeAxes = Axes.Both, + ColourDark = rankColour.Darken(0.1f), + ColourLight = rankColour.Lighten(0.1f), + Velocity = 0.25f, + }, + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Spacing = new Vector2(-3, 0), + Padding = new MarginPadding { Top = 5 }, + Colour = getRankNameColour(), + Font = OsuFont.GetFont(Typeface.Venera, 25), + Text = getRankName(), + ShadowColour = Color4.Black.Opacity(0.3f), + ShadowOffset = new Vector2(0, 0.08f), + Shadow = true, + }, + } + } + }; } - [BackgroundDependencyLoader(true)] - private void load(TextureStore ts) - { - if (ts == null) - throw new ArgumentNullException(nameof(ts)); + private string getRankName() => rank.GetDescription().TrimEnd('+'); - Texture = ts.Get($@"Grades/{getTextureName()}"); - } - - private string getTextureName() + /// + /// Retrieves the grade background colour. + /// + private Color4 getRankColour() { switch (rank) { - default: - return rank.GetDescription(); + case ScoreRank.XH: + case ScoreRank.X: + return OsuColour.FromHex(@"ce1c9d"); case ScoreRank.SH: - return "SPlus"; + case ScoreRank.S: + return OsuColour.FromHex(@"00a8b5"); + case ScoreRank.A: + return OsuColour.FromHex(@"7cce14"); + + case ScoreRank.B: + return OsuColour.FromHex(@"e3b130"); + + case ScoreRank.C: + return OsuColour.FromHex(@"f18252"); + + default: + return OsuColour.FromHex(@"e95353"); + } + } + + /// + /// Retrieves the grade text colour. + /// + private ColourInfo getRankNameColour() + { + switch (rank) + { case ScoreRank.XH: - return "SSPlus"; + case ScoreRank.SH: + return ColourInfo.GradientVertical(Color4.White, OsuColour.FromHex("afdff0")); + + case ScoreRank.X: + case ScoreRank.S: + return ColourInfo.GradientVertical(OsuColour.FromHex(@"ffe7a8"), OsuColour.FromHex(@"ffb800")); + + case ScoreRank.A: + return OsuColour.FromHex(@"275227"); + + case ScoreRank.B: + return OsuColour.FromHex(@"553a2b"); + + case ScoreRank.C: + return OsuColour.FromHex(@"473625"); + + default: + return OsuColour.FromHex(@"512525"); } } } diff --git a/osu.Game/Online/Leaderboards/UpdateableRank.cs b/osu.Game/Online/Leaderboards/UpdateableRank.cs index 64230a92db..d9e8957281 100644 --- a/osu.Game/Online/Leaderboards/UpdateableRank.cs +++ b/osu.Game/Online/Leaderboards/UpdateableRank.cs @@ -22,10 +22,8 @@ namespace osu.Game.Online.Leaderboards protected override Drawable CreateDrawable(ScoreRank rank) => new DrawableRank(rank) { - RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, - FillMode = FillMode.Fit, }; } } diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 0c13988418..0a472d4dc1 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -261,8 +261,10 @@ namespace osu.Game /// public void PresentScore(ScoreInfo score) { - var databasedScore = ScoreManager.GetScore(score); - var databasedScoreInfo = databasedScore.ScoreInfo; + // The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database + // to ensure all the required data for presenting a replay are present. + var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID); + var databasedScore = ScoreManager.GetScore(databasedScoreInfo); if (databasedScore.Replay == null) { @@ -295,6 +297,10 @@ namespace osu.Game var nextBeatmap = beatmap.NewValue; if (nextBeatmap?.Track != null) nextBeatmap.Track.Completed += currentTrackCompleted; + + beatmap.OldValue?.Dispose(); + + nextBeatmap?.LoadBeatmapAsync(); } private void currentTrackCompleted() diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 3bdf37d769..076c9ada78 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -154,6 +154,7 @@ namespace osu.Game Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera")); Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera-Light")); + Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera-Medium")); runMigrations(); @@ -170,7 +171,7 @@ namespace osu.Game dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage)); // ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup() - dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Host.Storage, contextFactory, Host)); + dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Host.Storage, API, contextFactory, Host)); dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, API, Audio, Host, defaultBeatmap)); // this should likely be moved to ArchiveModelManager when another case appers where it is necessary diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs similarity index 97% rename from osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs rename to osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs index 3e8a5a8324..fe10287491 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs @@ -20,7 +20,7 @@ using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet.Buttons { - public class DownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip + public class HeaderDownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip { private readonly bool noVideo; @@ -31,7 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons private ShakeContainer shakeContainer; private HeaderButton button; - public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) + public HeaderDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) : base(beatmapSet) { this.noVideo = noVideo; diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 1c1167d08e..b50eac2c1a 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -18,7 +18,6 @@ using osu.Game.Overlays.BeatmapSet.Buttons; using osu.Game.Overlays.Direct; using osuTK; using osuTK.Graphics; -using DownloadButton = osu.Game.Overlays.BeatmapSet.Buttons.DownloadButton; namespace osu.Game.Overlays.BeatmapSet { @@ -268,7 +267,7 @@ namespace osu.Game.Overlays.BeatmapSet { case DownloadState.LocallyAvailable: // temporary for UX until new design is implemented. - downloadButtonsContainer.Child = new Direct.DownloadButton(BeatmapSet.Value) + downloadButtonsContainer.Child = new PanelDownloadButton(BeatmapSet.Value) { Width = 50, RelativeSizeAxes = Axes.Y @@ -278,13 +277,13 @@ namespace osu.Game.Overlays.BeatmapSet case DownloadState.Downloading: case DownloadState.Downloaded: // temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design. - downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value); + downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value); break; default: - downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value); + downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value); if (BeatmapSet.Value.OnlineInfo.HasVideo) - downloadButtonsContainer.Add(new DownloadButton(BeatmapSet.Value, true)); + downloadButtonsContainer.Add(new HeaderDownloadButton(BeatmapSet.Value, true)); break; } } diff --git a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs index 71e9e4bdf3..e0ded11ec9 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs @@ -32,6 +32,8 @@ namespace osu.Game.Overlays.Chat.Selection private readonly SearchTextBox search; private readonly SearchContainer sectionsFlow; + protected override bool DimMainContent => false; + public Action OnRequestJoin; public Action OnRequestLeave; diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index fafcb0a72d..612379d339 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -49,6 +49,8 @@ namespace osu.Game.Overlays.Chat.Tabs // performTabSort might've made selectorTab's position wonky, fix it TabContainer.SetLayoutPosition(selectorTab, float.MaxValue); + ((ChannelTabItem)item).OnRequestClose += tabCloseRequested; + base.AddTabItem(item, addToDropdown); } @@ -57,10 +59,10 @@ namespace osu.Game.Overlays.Chat.Tabs switch (value.Type) { default: - return new ChannelTabItem(value) { OnRequestClose = tabCloseRequested }; + return new ChannelTabItem(value); case ChannelType.PM: - return new PrivateChannelTabItem(value) { OnRequestClose = tabCloseRequested }; + return new PrivateChannelTabItem(value); } } diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index fce9862e8e..e223856b27 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -45,7 +45,9 @@ namespace osu.Game.Overlays public const float TAB_AREA_HEIGHT = 50; - private ChannelTabControl channelTabControl; + protected ChannelTabControl ChannelTabControl; + + protected virtual ChannelTabControl CreateChannelTabControl() => new ChannelTabControl(); private Container chatContainer; private TabsArea tabsArea; @@ -55,9 +57,10 @@ namespace osu.Game.Overlays public Bindable ChatHeight { get; set; } private Container channelSelectionContainer; - private ChannelSelectionOverlay channelSelectionOverlay; + protected ChannelSelectionOverlay ChannelSelectionOverlay; - public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || (channelSelectionOverlay.State.Value == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos)); + public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) + || (ChannelSelectionOverlay.State.Value == Visibility.Visible && ChannelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos)); public ChatOverlay() { @@ -81,7 +84,7 @@ namespace osu.Game.Overlays Masking = true, Children = new[] { - channelSelectionOverlay = new ChannelSelectionOverlay + ChannelSelectionOverlay = new ChannelSelectionOverlay { RelativeSizeAxes = Axes.Both, }, @@ -154,31 +157,25 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.Both, Colour = Color4.Black, }, - channelTabControl = new ChannelTabControl + ChannelTabControl = CreateChannelTabControl().With(d => { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - RelativeSizeAxes = Axes.Both, - OnRequestLeave = channelManager.LeaveChannel - }, + d.Anchor = Anchor.BottomLeft; + d.Origin = Anchor.BottomLeft; + d.RelativeSizeAxes = Axes.Both; + d.OnRequestLeave = channelManager.LeaveChannel; + }), } }, }, }, }; - channelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue; - channelTabControl.ChannelSelectorActive.ValueChanged += active => channelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden; - channelSelectionOverlay.State.ValueChanged += state => + ChannelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue; + ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden; + ChannelSelectionOverlay.State.ValueChanged += state => { - if (state.NewValue == Visibility.Hidden && channelManager.JoinedChannels.Count == 0) - { - channelSelectionOverlay.Show(); - Hide(); - return; - } - - channelTabControl.ChannelSelectorActive.Value = state.NewValue == Visibility.Visible; + // Propagate the visibility state to ChannelSelectorActive + ChannelTabControl.ChannelSelectorActive.Value = state.NewValue == Visibility.Visible; if (state.NewValue == Visibility.Visible) { @@ -190,8 +187,8 @@ namespace osu.Game.Overlays textbox.HoldFocus = true; }; - channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel); - channelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel; + ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel); + ChannelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel; ChatHeight = config.GetBindable(OsuSetting.ChatDisplayHeight); ChatHeight.ValueChanged += height => @@ -217,11 +214,11 @@ namespace osu.Game.Overlays channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels; channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels; foreach (Channel channel in channelManager.JoinedChannels) - channelTabControl.AddChannel(channel); + ChannelTabControl.AddChannel(channel); channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged; channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged; - channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); + ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); currentChannel = channelManager.CurrentChannel.GetBoundCopy(); currentChannel.BindValueChanged(currentChannelChanged, true); @@ -236,7 +233,7 @@ namespace osu.Game.Overlays { textbox.Current.Disabled = true; currentChannelContainer.Clear(false); - channelSelectionOverlay.Show(); + ChannelSelectionOverlay.Show(); return; } @@ -245,8 +242,8 @@ namespace osu.Game.Overlays textbox.Current.Disabled = e.NewValue.ReadOnly; - if (channelTabControl.Current.Value != e.NewValue) - Scheduler.Add(() => channelTabControl.Current.Value = e.NewValue); + if (ChannelTabControl.Current.Value != e.NewValue) + Scheduler.Add(() => ChannelTabControl.Current.Value = e.NewValue); var loaded = loadedChannels.Find(d => d.Channel == e.NewValue); @@ -294,7 +291,7 @@ namespace osu.Game.Overlays double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y; // If the channel selection screen is shown, mind its minimum height - if (channelSelectionOverlay.State.Value == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height) + if (ChannelSelectionOverlay.State.Value == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height) targetChatHeight = 1f - channel_selection_min_height; ChatHeight.Value = targetChatHeight; @@ -311,9 +308,9 @@ namespace osu.Game.Overlays private void selectTab(int index) { - var channel = channelTabControl.Items.Skip(index).FirstOrDefault(); + var channel = ChannelTabControl.Items.Skip(index).FirstOrDefault(); if (channel != null && !(channel is ChannelSelectorTabItem.ChannelSelectorTabChannel)) - channelTabControl.Current.Value = channel; + ChannelTabControl.Current.Value = channel; } protected override bool OnKeyDown(KeyDownEvent e) @@ -358,6 +355,7 @@ namespace osu.Game.Overlays this.FadeIn(transition_length, Easing.OutQuint); textbox.HoldFocus = true; + base.PopIn(); } @@ -366,7 +364,7 @@ namespace osu.Game.Overlays this.MoveToY(Height, transition_length, Easing.InSine); this.FadeOut(transition_length, Easing.InSine); - channelSelectionOverlay.Hide(); + ChannelSelectionOverlay.Hide(); textbox.HoldFocus = false; base.PopOut(); @@ -375,20 +373,20 @@ namespace osu.Game.Overlays private void onChannelAddedToJoinedChannels(IEnumerable channels) { foreach (Channel channel in channels) - channelTabControl.AddChannel(channel); + ChannelTabControl.AddChannel(channel); } private void onChannelRemovedFromJoinedChannels(IEnumerable channels) { foreach (Channel channel in channels) { - channelTabControl.RemoveChannel(channel); + ChannelTabControl.RemoveChannel(channel); loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel)); } } private void availableChannelsChanged(IEnumerable channels) - => channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); + => ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); protected override void Dispose(bool isDisposing) { diff --git a/osu.Game/Overlays/Direct/DirectGridPanel.cs b/osu.Game/Overlays/Direct/DirectGridPanel.cs index 5756a4593d..243e79eb9b 100644 --- a/osu.Game/Overlays/Direct/DirectGridPanel.cs +++ b/osu.Game/Overlays/Direct/DirectGridPanel.cs @@ -155,7 +155,7 @@ namespace osu.Game.Overlays.Direct }, }, }, - new DownloadButton(SetInfo) + new PanelDownloadButton(SetInfo) { Size = new Vector2(50, 30), Margin = new MarginPadding(horizontal_padding), diff --git a/osu.Game/Overlays/Direct/DirectListPanel.cs b/osu.Game/Overlays/Direct/DirectListPanel.cs index 6f3b5bc5f1..5757e1445b 100644 --- a/osu.Game/Overlays/Direct/DirectListPanel.cs +++ b/osu.Game/Overlays/Direct/DirectListPanel.cs @@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Direct private const float height = 70; private FillFlowContainer statusContainer; - protected DownloadButton DownloadButton; + protected PanelDownloadButton DownloadButton; private PlayButton playButton; private Box progressBar; @@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Direct Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, AutoSizeAxes = Axes.Both, - Child = DownloadButton = new DownloadButton(SetInfo) + Child = DownloadButton = new PanelDownloadButton(SetInfo) { Size = new Vector2(height - vertical_padding * 3), Margin = new MarginPadding { Left = vertical_padding * 2, Right = vertical_padding }, diff --git a/osu.Game/Overlays/Direct/DownloadButton.cs b/osu.Game/Overlays/Direct/DownloadButton.cs deleted file mode 100644 index 81709187e7..0000000000 --- a/osu.Game/Overlays/Direct/DownloadButton.cs +++ /dev/null @@ -1,136 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Game.Beatmaps; -using osu.Game.Graphics; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online; -using osuTK; - -namespace osu.Game.Overlays.Direct -{ - public class DownloadButton : BeatmapDownloadTrackingComposite - { - protected bool DownloadEnabled => button.Enabled.Value; - - private readonly bool noVideo; - private readonly SpriteIcon icon; - private readonly SpriteIcon checkmark; - private readonly Box background; - - private OsuColour colours; - private readonly ShakeContainer shakeContainer; - private readonly OsuAnimatedButton button; - - public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) - : base(beatmapSet) - { - this.noVideo = noVideo; - - InternalChild = shakeContainer = new ShakeContainer - { - RelativeSizeAxes = Axes.Both, - Child = button = new OsuAnimatedButton - { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - background = new Box - { - RelativeSizeAxes = Axes.Both, - Depth = float.MaxValue - }, - icon = new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = new Vector2(13), - Icon = FontAwesome.Solid.Download, - }, - checkmark = new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - X = 8, - Size = Vector2.Zero, - Icon = FontAwesome.Solid.Check, - } - } - } - }; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - State.BindValueChanged(state => updateState(state.NewValue), true); - FinishTransforms(true); - } - - [BackgroundDependencyLoader(true)] - private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps) - { - this.colours = colours; - - if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) - { - button.Enabled.Value = false; - button.TooltipText = "This beatmap is currently not available for download."; - return; - } - - button.Action = () => - { - switch (State.Value) - { - case DownloadState.Downloading: - case DownloadState.Downloaded: - shakeContainer.Shake(); - break; - - case DownloadState.LocallyAvailable: - game.PresentBeatmap(BeatmapSet.Value); - break; - - default: - beatmaps.Download(BeatmapSet.Value, noVideo); - break; - } - }; - } - - private void updateState(DownloadState state) - { - switch (state) - { - case DownloadState.NotDownloaded: - background.FadeColour(colours.Gray4, 500, Easing.InOutExpo); - icon.MoveToX(0, 500, Easing.InOutExpo); - checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); - break; - - case DownloadState.Downloading: - background.FadeColour(colours.Blue, 500, Easing.InOutExpo); - icon.MoveToX(0, 500, Easing.InOutExpo); - checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); - break; - - case DownloadState.Downloaded: - background.FadeColour(colours.Yellow, 500, Easing.InOutExpo); - break; - - case DownloadState.LocallyAvailable: - background.FadeColour(colours.Green, 500, Easing.InOutExpo); - icon.MoveToX(-8, 500, Easing.InOutExpo); - checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo); - break; - } - } - } -} diff --git a/osu.Game/Overlays/Direct/PanelDownloadButton.cs b/osu.Game/Overlays/Direct/PanelDownloadButton.cs new file mode 100644 index 0000000000..4037cd46f3 --- /dev/null +++ b/osu.Game/Overlays/Direct/PanelDownloadButton.cs @@ -0,0 +1,75 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online; + +namespace osu.Game.Overlays.Direct +{ + public class PanelDownloadButton : BeatmapDownloadTrackingComposite + { + protected bool DownloadEnabled => button.Enabled.Value; + + private readonly bool noVideo; + + private readonly ShakeContainer shakeContainer; + private readonly DownloadButton button; + + public PanelDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) + : base(beatmapSet) + { + this.noVideo = noVideo; + + InternalChild = shakeContainer = new ShakeContainer + { + RelativeSizeAxes = Axes.Both, + Child = button = new DownloadButton + { + RelativeSizeAxes = Axes.Both, + }, + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + button.State.BindTo(State); + FinishTransforms(true); + } + + [BackgroundDependencyLoader(true)] + private void load(OsuGame game, BeatmapManager beatmaps) + { + if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) + { + button.Enabled.Value = false; + button.TooltipText = "This beatmap is currently not available for download."; + return; + } + + button.Action = () => + { + switch (State.Value) + { + case DownloadState.Downloading: + case DownloadState.Downloaded: + shakeContainer.Shake(); + break; + + case DownloadState.LocallyAvailable: + game.PresentBeatmap(BeatmapSet.Value); + break; + + default: + beatmaps.Download(BeatmapSet.Value, noVideo); + break; + } + }; + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index dc6c3f56f8..b0d7070994 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -72,18 +72,30 @@ namespace osu.Game.Overlays.Profile.Header new FillFlowContainer { AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, + Direction = FillDirection.Vertical, Children = new Drawable[] { - usernameText = new OsuSpriteText + new FillFlowContainer { - Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular) + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + usernameText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular) + }, + openUserExternally = new ExternalLinkButton + { + Margin = new MarginPadding { Left = 5 }, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + }, + } }, - openUserExternally = new ExternalLinkButton + titleText = new OsuSpriteText { - Margin = new MarginPadding { Left = 5 }, - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Regular) }, } }, @@ -95,10 +107,6 @@ namespace osu.Game.Overlays.Profile.Header AutoSizeAxes = Axes.Both, Children = new Drawable[] { - titleText = new OsuSpriteText - { - Font = OsuFont.GetFont(size: 18, weight: FontWeight.Regular) - }, supporterTag = new SupporterIcon { Height = 20, @@ -111,10 +119,11 @@ namespace osu.Game.Overlays.Profile.Header Margin = new MarginPadding { Top = 10 }, Colour = colours.GreySeafoamLighter, }, - new Container + new FillFlowContainer { AutoSizeAxes = Axes.Both, Margin = new MarginPadding { Top = 5 }, + Direction = FillDirection.Horizontal, Children = new Drawable[] { userFlag = new UpdateableFlag @@ -125,7 +134,7 @@ namespace osu.Game.Overlays.Profile.Header userCountryText = new OsuSpriteText { Font = OsuFont.GetFont(size: 17.5f, weight: FontWeight.Regular), - Margin = new MarginPadding { Left = 40 }, + Margin = new MarginPadding { Left = 10 }, Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, Colour = colours.GreySeafoamLighter, diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs index 8ed196fd01..6897b42f4f 100644 --- a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs @@ -2,9 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Runtime; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Graphics; @@ -14,37 +12,17 @@ namespace osu.Game.Overlays.Settings.Sections.Debug { protected override string Header => "Garbage Collector"; - private readonly Bindable latencyMode = new Bindable(); - private Bindable configLatencyMode; - [BackgroundDependencyLoader] private void load(FrameworkDebugConfigManager config) { Children = new Drawable[] { - new SettingsEnumDropdown - { - LabelText = "Active mode", - Bindable = latencyMode - }, new SettingsButton { Text = "Force garbage collection", Action = GC.Collect }, }; - - configLatencyMode = config.GetBindable(DebugSetting.ActiveGCMode); - configLatencyMode.BindValueChanged(mode => latencyMode.Value = (LatencyMode)mode.NewValue, true); - latencyMode.BindValueChanged(mode => configLatencyMode.Value = (GCLatencyMode)mode.NewValue); - } - - private enum LatencyMode - { - Batch = GCLatencyMode.Batch, - Interactive = GCLatencyMode.Interactive, - LowLatency = GCLatencyMode.LowLatency, - SustainedLowLatency = GCLatencyMode.SustainedLowLatency } } } diff --git a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs index 1454b6592d..66fec1ecf9 100644 --- a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs @@ -319,7 +319,7 @@ namespace osu.Game.Overlays.Settings.Sections.General BackgroundColour = colours.Gray3; } - protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item); + protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item); private class DrawableUserDropdownMenuItem : DrawableOsuDropdownMenuItem { diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs index 780a80b4fc..4def249200 100644 --- a/osu.Game/Overlays/SocialOverlay.cs +++ b/osu.Game/Overlays/SocialOverlay.cs @@ -66,24 +66,64 @@ namespace osu.Game.Overlays } }; - Header.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch); + Header.Tabs.Current.ValueChanged += _ => queueUpdate(); - Filter.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch); + Filter.Tabs.Current.ValueChanged += _ => queueUpdate(); Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue); - Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch); + Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => queueUpdate(); + currentQuery.BindTo(Filter.Search.Current); currentQuery.ValueChanged += query => { queryChangedDebounce?.Cancel(); if (string.IsNullOrEmpty(query.NewValue)) - Scheduler.AddOnce(updateSearch); + queueUpdate(); else queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500); }; + } - currentQuery.BindTo(Filter.Search.Current); + private APIRequest getUsersRequest; + + private readonly Bindable currentQuery = new Bindable(); + + private ScheduledDelegate queryChangedDebounce; + + private void queueUpdate() => Scheduler.AddOnce(updateSearch); + + private void updateSearch() + { + queryChangedDebounce?.Cancel(); + + if (!IsLoaded) + return; + + Users = null; + clearPanels(); + loading.Hide(); + getUsersRequest?.Cancel(); + + if (API?.IsLoggedIn != true) + return; + + switch (Header.Tabs.Current.Value) + { + case SocialTab.Friends: + var friendRequest = new GetFriendsRequest(); // TODO filter arguments? + friendRequest.Success += updateUsers; + API.Queue(getUsersRequest = friendRequest); + break; + + default: + var userRequest = new GetUsersRequest(); // TODO filter arguments! + userRequest.Success += response => updateUsers(response.Select(r => r.User)); + API.Queue(getUsersRequest = userRequest); + break; + } + + loading.Show(); } private void recreatePanels(PanelDisplayStyle displayStyle) @@ -133,45 +173,6 @@ namespace osu.Game.Overlays }); } - private APIRequest getUsersRequest; - - private readonly Bindable currentQuery = new Bindable(); - - private ScheduledDelegate queryChangedDebounce; - - private void updateSearch() - { - queryChangedDebounce?.Cancel(); - - if (!IsLoaded) - return; - - Users = null; - clearPanels(); - loading.Hide(); - getUsersRequest?.Cancel(); - - if (API?.IsLoggedIn != true) - return; - - switch (Header.Tabs.Current.Value) - { - case SocialTab.Friends: - var friendRequest = new GetFriendsRequest(); // TODO filter arguments? - friendRequest.Success += updateUsers; - API.Queue(getUsersRequest = friendRequest); - break; - - default: - var userRequest = new GetUsersRequest(); // TODO filter arguments! - userRequest.Success += response => updateUsers(response.Select(r => r.User)); - API.Queue(getUsersRequest = userRequest); - break; - } - - loading.Show(); - } - private void updateUsers(IEnumerable newUsers) { Users = newUsers; @@ -193,7 +194,7 @@ namespace osu.Game.Overlays switch (state) { case APIState.Online: - Scheduler.AddOnce(updateSearch); + queueUpdate(); break; default: diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs index 95d7d3f73a..f4272ab15c 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs @@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Toolbar { private const float padding = 10; - private Drawable modeButtonLine; + protected Drawable ModeButtonLine { get; private set; } public ToolbarRulesetSelector() { @@ -37,7 +37,7 @@ namespace osu.Game.Overlays.Toolbar { Depth = 1, }, - modeButtonLine = new Container + ModeButtonLine = new Container { Size = new Vector2(padding * 2 + ToolbarButton.WIDTH, 3), Anchor = Anchor.BottomLeft, @@ -66,17 +66,22 @@ namespace osu.Game.Overlays.Toolbar Current.BindValueChanged(_ => moveLineToCurrent(), true); } - private void moveLineToCurrent() + private bool hasInitialPosition; + + // Scheduled to allow the flow layout to be computed before the line position is updated + private void moveLineToCurrent() => ScheduleAfterChildren(() => { - foreach (TabItem tabItem in TabContainer) + foreach (var tabItem in TabContainer) { if (tabItem.Value == Current.Value) { - modeButtonLine.MoveToX(tabItem.DrawPosition.X, 200, Easing.OutQuint); + ModeButtonLine.MoveToX(tabItem.DrawPosition.X, !hasInitialPosition ? 0 : 200, Easing.OutQuint); break; } } - } + + hasInitialPosition = true; + }); public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput; diff --git a/osu.Game/Overlays/WaveOverlayContainer.cs b/osu.Game/Overlays/WaveOverlayContainer.cs index 05d3e7df0a..5c87096dd4 100644 --- a/osu.Game/Overlays/WaveOverlayContainer.cs +++ b/osu.Game/Overlays/WaveOverlayContainer.cs @@ -14,6 +14,8 @@ namespace osu.Game.Overlays protected override bool BlockNonPositionalInput => true; protected override Container Content => Waves; + protected override bool StartHidden => true; + protected WaveOverlayContainer() { AddInternal(Waves = new WaveContainer @@ -25,13 +27,17 @@ namespace osu.Game.Overlays protected override void PopIn() { base.PopIn(); + Waves.Show(); + this.FadeIn(100, Easing.OutQuint); } protected override void PopOut() { base.PopOut(); + Waves.Hide(); + this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint); } } } diff --git a/osu.Game/Properties/AssemblyInfo.cs b/osu.Game/Properties/AssemblyInfo.cs index cddea7a35f..1b77e45891 100644 --- a/osu.Game/Properties/AssemblyInfo.cs +++ b/osu.Game/Properties/AssemblyInfo.cs @@ -9,4 +9,5 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Tests")] [assembly: InternalsVisibleTo("osu.Game.Tests.Dynamic")] -[assembly: InternalsVisibleTo("osu.Game.Tests.iOS")] \ No newline at end of file +[assembly: InternalsVisibleTo("osu.Game.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Tests.Android")] diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 35c3a0e5e4..1f6ca4dd73 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Objects.Drawables protected SkinnableSound Samples; - protected virtual IEnumerable GetSamples() => HitObject.Samples; + protected virtual IEnumerable GetSamples() => HitObject.Samples; private readonly Lazy> nestedHitObjects = new Lazy>(); public IEnumerable NestedHitObjects => nestedHitObjects.IsValueCreated ? nestedHitObjects.Value : Enumerable.Empty(); @@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Objects.Drawables var samples = GetSamples().ToArray(); - if (samples.Any()) + if (samples.Length > 0) { if (HitObject.SampleControlPoint == null) throw new ArgumentNullException(nameof(HitObject.SampleControlPoint), $"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}." diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index cede2e50d0..bf04963b76 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Objects /// public virtual double StartTime { get; set; } - private List samples; + private List samples; /// /// The samples to be played when this hit object is hit. @@ -38,9 +38,9 @@ namespace osu.Game.Rulesets.Objects /// and can be treated as the default samples for the hit object. /// /// - public List Samples + public List Samples { - get => samples ?? (samples = new List()); + get => samples ?? (samples = new List()); set => samples = value; } diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs index 48f637dfe8..6e79d0b766 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch }; } - protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples) + protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples) { newCombo |= forceNewCombo; comboOffset += extraComboOffset; diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs index c14f3b6a42..f5b1cbcebf 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs @@ -180,7 +180,7 @@ namespace osu.Game.Rulesets.Objects.Legacy } // Generate the final per-node samples - var nodeSamples = new List>(nodes); + var nodeSamples = new List>(nodes); for (int i = 0; i < nodes; i++) nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i])); @@ -291,7 +291,7 @@ namespace osu.Game.Rulesets.Objects.Legacy /// The slider repeat count. /// The samples to be played when the slider nodes are hit. This includes the head and tail of the slider. /// The hit object. - protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples); + protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples); /// /// Creates a legacy Spinner-type hit object. @@ -312,14 +312,14 @@ namespace osu.Game.Rulesets.Objects.Legacy /// The hold end time. protected abstract HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime); - private List convertSoundType(LegacySoundType type, SampleBankInfo bankInfo) + private List convertSoundType(LegacySoundType type, SampleBankInfo bankInfo) { // Todo: This should return the normal SampleInfos if the specified sample file isn't found, but that's a pretty edge-case scenario if (!string.IsNullOrEmpty(bankInfo.Filename)) { - return new List + return new List { - new FileSampleInfo + new FileHitSampleInfo { Filename = bankInfo.Filename, Volume = bankInfo.Volume @@ -327,12 +327,12 @@ namespace osu.Game.Rulesets.Objects.Legacy }; } - var soundTypes = new List + var soundTypes = new List { - new LegacySampleInfo + new LegacyHitSampleInfo { Bank = bankInfo.Normal, - Name = SampleInfo.HIT_NORMAL, + Name = HitSampleInfo.HIT_NORMAL, Volume = bankInfo.Volume, CustomSampleBank = bankInfo.CustomSampleBank } @@ -340,10 +340,10 @@ namespace osu.Game.Rulesets.Objects.Legacy if (type.HasFlag(LegacySoundType.Finish)) { - soundTypes.Add(new LegacySampleInfo + soundTypes.Add(new LegacyHitSampleInfo { Bank = bankInfo.Add, - Name = SampleInfo.HIT_FINISH, + Name = HitSampleInfo.HIT_FINISH, Volume = bankInfo.Volume, CustomSampleBank = bankInfo.CustomSampleBank }); @@ -351,10 +351,10 @@ namespace osu.Game.Rulesets.Objects.Legacy if (type.HasFlag(LegacySoundType.Whistle)) { - soundTypes.Add(new LegacySampleInfo + soundTypes.Add(new LegacyHitSampleInfo { Bank = bankInfo.Add, - Name = SampleInfo.HIT_WHISTLE, + Name = HitSampleInfo.HIT_WHISTLE, Volume = bankInfo.Volume, CustomSampleBank = bankInfo.CustomSampleBank }); @@ -362,10 +362,10 @@ namespace osu.Game.Rulesets.Objects.Legacy if (type.HasFlag(LegacySoundType.Clap)) { - soundTypes.Add(new LegacySampleInfo + soundTypes.Add(new LegacyHitSampleInfo { Bank = bankInfo.Add, - Name = SampleInfo.HIT_CLAP, + Name = HitSampleInfo.HIT_CLAP, Volume = bankInfo.Volume, CustomSampleBank = bankInfo.CustomSampleBank }); @@ -387,7 +387,7 @@ namespace osu.Game.Rulesets.Objects.Legacy public SampleBankInfo Clone() => (SampleBankInfo)MemberwiseClone(); } - private class LegacySampleInfo : SampleInfo + private class LegacyHitSampleInfo : HitSampleInfo { public int CustomSampleBank { @@ -399,7 +399,7 @@ namespace osu.Game.Rulesets.Objects.Legacy } } - private class FileSampleInfo : SampleInfo + private class FileHitSampleInfo : HitSampleInfo { public string Filename; diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs index bb1a5e200d..ff6b9be8b5 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Objects.Legacy public double Distance => Path.Distance; - public List> NodeSamples { get; set; } + public List> NodeSamples { get; set; } public int RepeatCount { get; set; } public double EndTime => StartTime + this.SpanCount() * Distance / Velocity; diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs index 8a3e232e60..b20a027e78 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs @@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania }; } - protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples) + protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples) { return new ConvertSlider { diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs index b98de32bd0..0a4e38df02 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu }; } - protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples) + protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples) { newCombo |= forceNewCombo; comboOffset += extraComboOffset; diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs index bab21b31ad..7c1514c1eb 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko return new ConvertHit(); } - protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples) + protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List> nodeSamples) { return new ConvertSlider { diff --git a/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs index 8be95c063d..697adeda98 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Objects.Types /// n-1: The last repeat.
/// n: The last node. ///
- List> NodeSamples { get; } + List> NodeSamples { get; } } public static class HasRepeatsExtensions diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index 0ebadd73d2..fd42f96c92 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -22,9 +22,11 @@ namespace osu.Game.Rulesets { AppDomain.CurrentDomain.AssemblyResolve += currentDomain_AssemblyResolve; - foreach (string file in Directory.GetFiles(Environment.CurrentDirectory, $"{ruleset_library_prefix}.*.dll") - .Where(f => !Path.GetFileName(f).Contains("Tests"))) - loadRulesetFromFile(file); + // On android in release configuration assemblies are loaded from the apk directly into memory. + // We cannot read assemblies from cwd, so should check loaded assemblies instead. + loadFromAppDomain(); + + loadFromDisk(); } public RulesetStore(IDatabaseContextFactory factory) @@ -111,6 +113,34 @@ namespace osu.Game.Rulesets } } + private static void loadFromAppDomain() + { + foreach (var ruleset in AppDomain.CurrentDomain.GetAssemblies()) + { + string rulesetName = ruleset.GetName().Name; + + if (!rulesetName.StartsWith(ruleset_library_prefix, StringComparison.InvariantCultureIgnoreCase) || ruleset.GetName().Name.Contains("Tests")) + continue; + + addRuleset(ruleset); + } + } + + private static void loadFromDisk() + { + try + { + string[] files = Directory.GetFiles(Environment.CurrentDirectory, $"{ruleset_library_prefix}.*.dll"); + + foreach (string file in files.Where(f => !Path.GetFileName(f).Contains("Tests"))) + loadRulesetFromFile(file); + } + catch + { + Logger.Log($"Could not load rulesets from directory {Environment.CurrentDirectory}"); + } + } + private static void loadRulesetFromFile(string file) { var filename = Path.GetFileNameWithoutExtension(file); @@ -120,13 +150,27 @@ namespace osu.Game.Rulesets try { - var assembly = Assembly.LoadFrom(file); - loaded_assemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset))); + addRuleset(Assembly.LoadFrom(file)); } catch (Exception e) { Logger.Error(e, $"Failed to load ruleset {filename}"); } } + + private static void addRuleset(Assembly assembly) + { + if (loaded_assemblies.ContainsKey(assembly)) + return; + + try + { + loaded_assemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset))); + } + catch (Exception e) + { + Logger.Error(e, $"Failed to add ruleset {assembly}"); + } + } } } diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index 8bdc30ac94..266725a739 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -16,7 +16,7 @@ using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring { - public class ScoreInfo : IHasFiles, IHasPrimaryKey, ISoftDelete + public class ScoreInfo : IHasFiles, IHasPrimaryKey, ISoftDelete, IEquatable { public int ID { get; set; } @@ -182,5 +182,7 @@ namespace osu.Game.Scoring } public override string ToString() => $"{User} playing {Beatmap}"; + + public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID; } } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index bb1b15e9bd..4c7de90d6f 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -12,12 +12,14 @@ using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.IO.Archives; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; using osu.Game.Rulesets; using osu.Game.Scoring.Legacy; namespace osu.Game.Scoring { - public class ScoreManager : ArchiveModelManager + public class ScoreManager : DownloadableArchiveModelManager { public override string[] HandledExtensions => new[] { ".osr" }; @@ -28,8 +30,8 @@ namespace osu.Game.Scoring private readonly RulesetStore rulesets; private readonly Func beatmaps; - public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, IDatabaseContextFactory contextFactory, IIpcHost importHost = null) - : base(storage, contextFactory, new ScoreStore(contextFactory, storage), importHost) + public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, IAPIProvider api, IDatabaseContextFactory contextFactory, IIpcHost importHost = null) + : base(storage, contextFactory, api, new ScoreStore(contextFactory, storage), importHost) { this.rulesets = rulesets; this.beatmaps = beatmaps; @@ -65,5 +67,9 @@ namespace osu.Game.Scoring public IEnumerable QueryScores(Expression> query) => ModelStore.ConsumableItems.AsNoTracking().Where(query); public ScoreInfo Query(Expression> query) => ModelStore.ConsumableItems.AsNoTracking().FirstOrDefault(query); + + protected override ArchiveDownloadRequest CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score); + + protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID); } } diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 7092ac0c4a..55338ea01a 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -18,7 +18,7 @@ namespace osu.Game.Screens.Backgrounds private Background background; private int currentDisplay; - private const int background_count = 5; + private const int background_count = 7; private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}"; diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 660c1235d1..89da9ae063 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -24,11 +24,13 @@ using osu.Game.Screens.Edit.Design; using osuTK.Input; using System.Collections.Generic; using osu.Framework; +using osu.Framework.Input.Bindings; +using osu.Game.Input.Bindings; using osu.Game.Users; namespace osu.Game.Screens.Edit { - public class Editor : OsuScreen + public class Editor : OsuScreen, IKeyBindingHandler { protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4"); @@ -206,6 +208,20 @@ namespace osu.Game.Screens.Edit return true; } + public bool OnPressed(GlobalAction action) + { + if (action == GlobalAction.Back) + { + // as we don't want to display the back button, manual handling of exit action is required. + this.Exit(); + return true; + } + + return false; + } + + public bool OnReleased(GlobalAction action) => action == GlobalAction.Back; + public override void OnResuming(IScreen last) { Beatmap.Value.Track?.Stop(); diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/Intro.cs index c52e8541c5..dab5066c52 100644 --- a/osu.Game/Screens/Menu/Intro.cs +++ b/osu.Game/Screens/Menu/Intro.cs @@ -86,6 +86,7 @@ namespace osu.Game.Screens.Menu if (!resuming) { Beatmap.Value = introBeatmap; + introBeatmap = null; if (menuVoice.Value) welcome.Play(); @@ -94,7 +95,10 @@ namespace osu.Game.Screens.Menu { // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu. if (menuMusic.Value) + { track.Start(); + track = null; + } LoadComponentAsync(mainMenu = new MainMenu()); diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index c6de5857c2..2ba82b5d9b 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -96,13 +96,13 @@ namespace osu.Game.Screens.Menu var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null; var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null; - float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes ?? new float[256]; + float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes; for (int i = 0; i < bars_per_visualiser; i++) { if (track?.IsRunning ?? false) { - float targetAmplitude = temporalAmplitudes[(i + indexOffset) % bars_per_visualiser] * (effect?.KiaiMode == true ? 1 : 0.5f); + float targetAmplitude = (temporalAmplitudes?[(i + indexOffset) % bars_per_visualiser] ?? 0) * (effect?.KiaiMode == true ? 1 : 0.5f); if (targetAmplitude > frequencyAmplitudes[i]) frequencyAmplitudes[i] = targetAmplitude; } @@ -115,7 +115,6 @@ namespace osu.Game.Screens.Menu } indexOffset = (indexOffset + index_change) % bars_per_visualiser; - Scheduler.AddDelayed(updateAmplitudes, time_between_updates); } private void updateColour() @@ -131,7 +130,8 @@ namespace osu.Game.Screens.Menu protected override void LoadComplete() { base.LoadComplete(); - updateAmplitudes(); + + Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true); } protected override void Update() diff --git a/osu.Game/Screens/Play/ComboEffects.cs b/osu.Game/Screens/Play/ComboEffects.cs new file mode 100644 index 0000000000..1c4ac921f0 --- /dev/null +++ b/osu.Game/Screens/Play/ComboEffects.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Game.Audio; +using osu.Game.Rulesets.Scoring; +using osu.Game.Skinning; + +namespace osu.Game.Screens.Play +{ + public class ComboEffects : CompositeDrawable + { + private readonly ScoreProcessor processor; + + private SkinnableSound comboBreakSample; + + public ComboEffects(ScoreProcessor processor) + { + this.processor = processor; + } + + [BackgroundDependencyLoader] + private void load() + { + InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak")); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + processor.Combo.BindValueChanged(onComboChange, true); + } + + private void onComboChange(ValueChangedEvent combo) + { + if (combo.NewValue == 0 && combo.OldValue > 20) + comboBreakSample?.Play(); + } + } +} diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 957498dc44..30a3bc2fc6 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -127,7 +127,11 @@ namespace osu.Game.Screens.Play Child = new LocalSkinOverrideContainer(working.Skin) { RelativeSizeAxes = Axes.Both, - Child = DrawableRuleset + Children = new Drawable[] + { + DrawableRuleset, + new ComboEffects(ScoreProcessor) + } } }, new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor) diff --git a/osu.Game/Screens/Play/ReplayDownloadButton.cs b/osu.Game/Screens/Play/ReplayDownloadButton.cs new file mode 100644 index 0000000000..748fe8cc90 --- /dev/null +++ b/osu.Game/Screens/Play/ReplayDownloadButton.cs @@ -0,0 +1,103 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Online; +using osu.Game.Scoring; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Screens.Play +{ + public class ReplayDownloadButton : DownloadTrackingComposite + { + private DownloadButton button; + private ShakeContainer shakeContainer; + + private ReplayAvailability replayAvailability + { + get + { + if (State.Value == DownloadState.LocallyAvailable) + return ReplayAvailability.Local; + + if (Model.Value is APILegacyScoreInfo apiScore && apiScore.Replay) + return ReplayAvailability.Online; + + return ReplayAvailability.NotAvailable; + } + } + + public ReplayDownloadButton(ScoreInfo score) + : base(score) + { + } + + [BackgroundDependencyLoader(true)] + private void load(OsuGame game, ScoreManager scores) + { + InternalChild = shakeContainer = new ShakeContainer + { + RelativeSizeAxes = Axes.Both, + Child = button = new DownloadButton + { + RelativeSizeAxes = Axes.Both, + } + }; + + button.Action = () => + { + switch (State.Value) + { + case DownloadState.LocallyAvailable: + game?.PresentScore(Model.Value); + break; + + case DownloadState.NotDownloaded: + scores.Download(Model.Value); + break; + + case DownloadState.Downloaded: + case DownloadState.Downloading: + shakeContainer.Shake(); + break; + } + }; + + State.BindValueChanged(state => + { + button.State.Value = state.NewValue; + + switch (replayAvailability) + { + case ReplayAvailability.Local: + button.TooltipText = @"Watch replay"; + break; + + case ReplayAvailability.Online: + button.TooltipText = @"Download replay"; + break; + + default: + button.TooltipText = @"Replay unavailable"; + break; + } + }, true); + + if (replayAvailability == ReplayAvailability.NotAvailable) + { + button.Enabled.Value = false; + button.Alpha = 0.6f; + } + } + + private enum ReplayAvailability + { + Local, + Online, + NotAvailable, + } + } +} diff --git a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs index a82156e34e..7c35742ff6 100644 --- a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs +++ b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs @@ -33,9 +33,12 @@ namespace osu.Game.Screens.Ranking.Pages private Container scoreContainer; private ScoreCounter scoreCounter; + private readonly ScoreInfo score; + public ScoreResultsPage(ScoreInfo score, WorkingBeatmap beatmap) : base(score, beatmap) { + this.score = score; } private FillFlowContainer statisticsContainer; @@ -163,9 +166,16 @@ namespace osu.Game.Screens.Ranking.Pages Direction = FillDirection.Horizontal, LayoutDuration = 200, LayoutEasing = Easing.OutQuint - } - } - } + }, + }, + }, + new ReplayDownloadButton(score) + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + Margin = new MarginPadding { Bottom = 10 }, + Size = new Vector2(50, 30), + }, }; statisticsContainer.ChildrenEnumerable = Score.Statistics.OrderByDescending(p => p.Key).Select(s => new DrawableScoreStatistic(s)); diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index a6fbb1ff94..16354534f4 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -11,7 +11,6 @@ using osu.Game.Configuration; using osuTK.Input; using osu.Framework.MathUtils; using System.Diagnostics; -using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Caching; @@ -64,35 +63,29 @@ namespace osu.Game.Screens.Select public IEnumerable BeatmapSets { get => beatmapSets.Select(g => g.BeatmapSet); - set => loadBeatmapSets(() => value); + set => loadBeatmapSets(value); } - public void LoadBeatmapSetsFromManager(BeatmapManager manager) => loadBeatmapSets(manager.GetAllUsableBeatmapSetsEnumerable); - - private void loadBeatmapSets(Func> beatmapSets) + private void loadBeatmapSets(IEnumerable beatmapSets) { CarouselRoot newRoot = new CarouselRoot(this); - Task.Run(() => - { - beatmapSets().Select(createCarouselSet).Where(g => g != null).ForEach(newRoot.AddChild); - newRoot.Filter(activeCriteria); + beatmapSets.Select(createCarouselSet).Where(g => g != null).ForEach(newRoot.AddChild); + newRoot.Filter(activeCriteria); - // preload drawables as the ctor overhead is quite high currently. - var _ = newRoot.Drawables; - }).ContinueWith(_ => Schedule(() => - { - root = newRoot; - scrollableContent.Clear(false); - itemsCache.Invalidate(); - scrollPositionCache.Invalidate(); + // preload drawables as the ctor overhead is quite high currently. + var _ = newRoot.Drawables; - Schedule(() => - { - BeatmapSetsChanged?.Invoke(); - BeatmapSetsLoaded = true; - }); - })); + root = newRoot; + scrollableContent.Clear(false); + itemsCache.Invalidate(); + scrollPositionCache.Invalidate(); + + Schedule(() => + { + BeatmapSetsChanged?.Invoke(); + BeatmapSetsLoaded = true; + }); } private readonly List yPositions = new List(); @@ -125,13 +118,15 @@ namespace osu.Game.Screens.Select } [BackgroundDependencyLoader(permitNulls: true)] - private void load(OsuConfigManager config) + private void load(OsuConfigManager config, BeatmapManager beatmaps) { config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm); config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled); RightClickScrollingEnabled.ValueChanged += enabled => RightMouseScrollbar = enabled.NewValue; RightClickScrollingEnabled.TriggerChange(); + + loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable()); } public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs index aafa6bb0eb..62f93afbbb 100644 --- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs @@ -55,7 +55,9 @@ namespace osu.Game.Screens.Select.Leaderboards { if (Scope == BeatmapLeaderboardScope.Local) { - Scores = scoreManager.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID).OrderByDescending(s => s.TotalScore).ToArray(); + Scores = scoreManager + .QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID) + .OrderByDescending(s => s.TotalScore).ToArray(); PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores; return null; } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 7c62a49a97..3581ed5534 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -244,8 +244,6 @@ namespace osu.Game.Screens.Select sampleChangeBeatmap = audio.Samples.Get(@"SongSelect/select-expand"); SampleConfirm = audio.Samples.Get(@"SongSelect/confirm-selection"); - Carousel.LoadBeatmapSetsFromManager(this.beatmaps); - if (dialogOverlay != null) { Schedule(() => diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index 7b658f86d0..513a024a36 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -81,7 +81,10 @@ namespace osu.Game.Skinning }; } - var texture = GetTexture(componentName); + // temporary allowance is given for skins the fact that stable handles non-animatable items such as hitcircles (incorrectly) + // by (incorrectly) displaying the first frame of animation rather than the non-animated version. + // users have used this to "hide" certain elements like hit300. + var texture = GetTexture($"{componentName}-0") ?? GetTexture(componentName); if (texture == null) return null; diff --git a/osu.Game/Skinning/LocalSkinOverrideContainer.cs b/osu.Game/Skinning/LocalSkinOverrideContainer.cs index f1ed14595e..37f4cc28a2 100644 --- a/osu.Game/Skinning/LocalSkinOverrideContainer.cs +++ b/osu.Game/Skinning/LocalSkinOverrideContainer.cs @@ -23,6 +23,7 @@ namespace osu.Game.Skinning private readonly Bindable beatmapHitsounds = new Bindable(); private readonly ISkin skin; + private ISkinSource fallbackSource; public LocalSkinOverrideContainer(ISkin skin) diff --git a/osu.Game/Skinning/SkinnableSound.cs b/osu.Game/Skinning/SkinnableSound.cs index e88e088f5e..8e2b5cec98 100644 --- a/osu.Game/Skinning/SkinnableSound.cs +++ b/osu.Game/Skinning/SkinnableSound.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; @@ -13,14 +14,19 @@ namespace osu.Game.Skinning { public class SkinnableSound : SkinReloadableDrawable { - private readonly SampleInfo[] samples; + private readonly ISampleInfo[] hitSamples; private SampleChannel[] channels; private AudioManager audio; - public SkinnableSound(params SampleInfo[] samples) + public SkinnableSound(IEnumerable hitSamples) { - this.samples = samples; + this.hitSamples = hitSamples.ToArray(); + } + + public SkinnableSound(ISampleInfo hitSamples) + { + this.hitSamples = new[] { hitSamples }; } [BackgroundDependencyLoader] @@ -35,7 +41,7 @@ namespace osu.Game.Skinning protected override void SkinChanged(ISkinSource skin, bool allowFallback) { - channels = samples.Select(s => + channels = hitSamples.Select(s => { var ch = loadChannel(s, skin.GetSample); if (ch == null && allowFallback) @@ -44,7 +50,7 @@ namespace osu.Game.Skinning }).Where(c => c != null).ToArray(); } - private SampleChannel loadChannel(SampleInfo info, Func getSampleFunction) + private SampleChannel loadChannel(ISampleInfo info, Func getSampleFunction) { foreach (var lookup in info.LookupNames) { diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index c8798448ae..9b3c15aa91 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -137,9 +137,9 @@ namespace osu.Game.Tests.Visual track = audio?.Tracks.GetVirtual(length); } - public override void Dispose() + protected override void Dispose(bool isDisposing) { - base.Dispose(); + base.Dispose(isDisposing); store?.Dispose(); } diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index b4af007447..e872cd1387 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -14,8 +14,8 @@ - - + + diff --git a/osu.iOS.props b/osu.iOS.props index 9f21af05a1..a319094cb1 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -104,9 +104,9 @@ - - - + + + diff --git a/osu.iOS/Info.plist b/osu.iOS/Info.plist index 0627feab78..d7992353cf 100644 --- a/osu.iOS/Info.plist +++ b/osu.iOS/Info.plist @@ -6,6 +6,8 @@ sh.ppy.osulazer CFBundleName osu! + CFBundleDisplayName + osu! CFBundleShortVersionString 0.1 CFBundleVersion