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Remove "current" multiplayer room item
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@ -31,9 +31,6 @@ namespace osu.Game.Screens.Multi
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[Resolved(typeof(Room))]
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protected BindableList<PlaylistItem> Playlist { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<PlaylistItem> CurrentItem { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<IEnumerable<User>> Participants { get; private set; }
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