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Remove "current" multiplayer room item
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@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Match.Components;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Audio;
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using osu.Framework.Allocation;
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@ -38,16 +37,5 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2109801 } } });
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Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1922035 } } });
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AddStep("Select random beatmap", () =>
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{
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Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
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previewTrackManager.StopAnyPlaying(this);
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});
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}
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}
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}
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