Remove "current" multiplayer room item

This commit is contained in:
smoogipoo
2020-02-13 18:48:28 +09:00
parent 91edadfe9d
commit 75bef15583
13 changed files with 123 additions and 87 deletions

View File

@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Framework.Allocation;
@ -38,16 +37,5 @@ namespace osu.Game.Tests.Visual.Multiplayer
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2109801 } } });
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1922035 } } });
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("Select random beatmap", () =>
{
Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
previewTrackManager.StopAnyPlaying(this);
});
}
}
}