Merge branch 'rework-hitobject-blueprints' into hoc-event-queue

This commit is contained in:
smoogipoo
2021-05-18 14:33:52 +09:00
9 changed files with 40 additions and 51 deletions

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@ -7,7 +7,7 @@ using osuTK;
namespace osu.Game.Screens.Edit.Compose.Components
{
/// <summary>
/// An event which occurs when a <see cref="HitObjectSelectionBlueprint"/> is moved.
/// An event which occurs when a <see cref="SelectionBlueprint{T}"/> is moved.
/// </summary>
public class MoveSelectionEvent<T>
{