Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion)

This commit is contained in:
Dean Herbert
2021-09-06 14:56:34 +09:00
parent 0500cd578a
commit 766d789845
4 changed files with 14 additions and 14 deletions

View File

@ -93,9 +93,9 @@ namespace osu.Game.Tests.Visual.Gameplay
private IList<MultiplierControlPoint> testControlPoints => new List<MultiplierControlPoint>
{
new MultiplierControlPoint(time_range) { EffectPoint = { ApproachRate = 1.25 } },
new MultiplierControlPoint(1.5 * time_range) { EffectPoint = { ApproachRate = 1 } },
new MultiplierControlPoint(2 * time_range) { EffectPoint = { ApproachRate = 1.5 } }
new MultiplierControlPoint(time_range) { EffectPoint = { ScrollSpeed = 1.25 } },
new MultiplierControlPoint(1.5 * time_range) { EffectPoint = { ScrollSpeed = 1 } },
new MultiplierControlPoint(2 * time_range) { EffectPoint = { ScrollSpeed = 1.5 } }
};
[Test]