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Rename ModSelect{Screen -> Overlay}
in place of removed old design
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@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private void assertHasFreeModButton(Type type, bool hasButton = true)
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{
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AddAssert($"{type.ReadableName()} {(hasButton ? "displayed" : "not displayed")} in freemod overlay",
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() => this.ChildrenOfType<FreeModSelectScreen>()
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() => this.ChildrenOfType<FreeModSelectOverlay>()
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.Single()
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.ChildrenOfType<ModPanel>()
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.Where(panel => !panel.Filtered.Value)
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