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Rename PauseContainer
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@ -7,7 +7,7 @@ namespace osu.Game.Screens.Play
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{
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/// <summary>
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/// A clock which is used for gameplay elements that need to follow audio time 1:1.
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/// Exposed via DI by <see cref="PauseContainer"/>.
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/// Exposed via DI by <see cref="PausableGameplayContainer"/>.
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/// <remarks>
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/// The main purpose of this clock is to stop components using it from accidentally processing the main
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/// <see cref="IFrameBasedClock"/>, as this should only be done once to ensure accuracy.
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