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Rename PauseContainer
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@ -72,7 +72,7 @@ namespace osu.Game.Screens.Play
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[Resolved]
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private ScoreManager scoreManager { get; set; }
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protected PauseContainer PauseContainer { get; private set; }
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protected PausableGameplayContainer PausableGameplayContainer { get; private set; }
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private RulesetInfo ruleset;
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@ -175,7 +175,7 @@ namespace osu.Game.Screens.Play
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InternalChildren = new Drawable[]
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{
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PauseContainer = new PauseContainer(offsetClock, adjustableClock)
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PausableGameplayContainer = new PausableGameplayContainer(offsetClock, adjustableClock)
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{
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Retries = RestartCount,
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OnRetry = restart,
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@ -233,7 +233,7 @@ namespace osu.Game.Screens.Play
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HUDOverlay.HoldToQuit.Action = performUserRequestedExit;
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HUDOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
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RulesetContainer.IsPaused.BindTo(PauseContainer.IsPaused);
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RulesetContainer.IsPaused.BindTo(PausableGameplayContainer.IsPaused);
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if (ShowStoryboard.Value)
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initializeStoryboard(false);
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@ -366,7 +366,7 @@ namespace osu.Game.Screens.Play
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this.Delay(750).Schedule(() =>
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{
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if (!PauseContainer.IsPaused.Value)
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if (!PausableGameplayContainer.IsPaused.Value)
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{
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adjustableClock.Start();
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}
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@ -374,8 +374,8 @@ namespace osu.Game.Screens.Play
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});
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});
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PauseContainer.Alpha = 0;
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PauseContainer.FadeIn(750, Easing.OutQuint);
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PausableGameplayContainer.Alpha = 0;
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PausableGameplayContainer.FadeIn(750, Easing.OutQuint);
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}
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public override void OnSuspending(IScreen next)
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@ -393,7 +393,7 @@ namespace osu.Game.Screens.Play
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return true;
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}
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if ((!AllowPause || HasFailed || !ValidForResume || PauseContainer?.IsPaused.Value != false || RulesetContainer?.HasReplayLoaded.Value != false) && (!PauseContainer?.IsResuming ?? true))
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if ((!AllowPause || HasFailed || !ValidForResume || PausableGameplayContainer?.IsPaused.Value != false || RulesetContainer?.HasReplayLoaded.Value != false) && (!PausableGameplayContainer?.IsResuming ?? true))
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{
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// In the case of replays, we may have changed the playback rate.
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applyRateFromMods();
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@ -402,7 +402,7 @@ namespace osu.Game.Screens.Play
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}
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if (LoadedBeatmapSuccessfully)
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PauseContainer?.Pause();
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PausableGameplayContainer?.Pause();
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return true;
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}
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@ -416,7 +416,7 @@ namespace osu.Game.Screens.Play
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storyboardReplacesBackground.Value = false;
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}
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protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !PauseContainer.IsPaused.Value;
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protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !PausableGameplayContainer.IsPaused.Value;
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private void initializeStoryboard(bool asyncLoad)
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{
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