Rename PauseContainer

This commit is contained in:
Dean Herbert
2019-03-05 19:30:55 +09:00
parent fafc80818c
commit 76ce3954a0
5 changed files with 21 additions and 20 deletions

View File

@ -188,10 +188,10 @@ namespace osu.Game.Tests.Visual
public void PauseTest()
{
performFullSetup(true);
AddStep("Pause", () => player.CurrentPauseContainer.Pause());
AddStep("Pause", () => player.CurrentPausableGameplayContainer.Pause());
waitForDim();
AddAssert("Screen is dimmed", () => songSelect.IsBackgroundDimmed());
AddStep("Unpause", () => player.CurrentPauseContainer.Resume());
AddStep("Unpause", () => player.CurrentPausableGameplayContainer.Resume());
waitForDim();
AddAssert("Screen is dimmed", () => songSelect.IsBackgroundDimmed());
}
@ -328,7 +328,7 @@ namespace osu.Game.Tests.Visual
};
}
public PauseContainer CurrentPauseContainer => PauseContainer;
public PausableGameplayContainer CurrentPausableGameplayContainer => PausableGameplayContainer;
public UserDimContainer CurrentStoryboardContainer => StoryboardContainer;

View File

@ -17,15 +17,15 @@ namespace osu.Game.Tests.Visual
[Description("player pause/fail screens")]
public class TestCaseGameplayMenuOverlay : ManualInputManagerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseContainer) };
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PausableGameplayContainer) };
private FailOverlay failOverlay;
private PauseContainer.PauseOverlay pauseOverlay;
private PausableGameplayContainer.PauseOverlay pauseOverlay;
[BackgroundDependencyLoader]
private void load()
{
Add(pauseOverlay = new PauseContainer.PauseOverlay
Add(pauseOverlay = new PausableGameplayContainer.PauseOverlay
{
OnResume = () => Logger.Log(@"Resume"),
OnRetry = () => Logger.Log(@"Retry"),