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Merge branch 'master' into fix-square-graph-overhead
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@ -512,12 +512,6 @@ namespace osu.Game.Screens.Select
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if (base.OnExiting(next))
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if (base.OnExiting(next))
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return true;
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return true;
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if (ModSelect.State == Visibility.Visible)
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{
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ModSelect.Hide();
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return true;
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}
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beatmapInfoWedge.State = Visibility.Hidden;
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beatmapInfoWedge.State = Visibility.Hidden;
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this.FadeOut(100);
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this.FadeOut(100);
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@ -89,6 +89,9 @@ namespace osu.Game.Skinning
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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// Must be done before base.Dispose()
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SourceChanged = null;
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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if (fallbackSource != null)
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if (fallbackSource != null)
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