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Add bindable mods and autoplay support.
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@ -337,6 +337,8 @@ namespace osu.Game.Screens.Select
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{
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base.OnBeatmapChanged(beatmap);
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beatmap.Mods.BindTo(modSelect.SelectedMods);
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//todo: change background in selectionChanged instead; support per-difficulty backgrounds.
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changeBackground(beatmap);
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carousel.SelectBeatmap(beatmap?.BeatmapInfo);
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