diff --git a/osu.Game/Graphics/Cursor/GameplayCursor.cs b/osu.Game/Graphics/Cursor/GameplayCursor.cs index df31017734..a544a8e1bb 100644 --- a/osu.Game/Graphics/Cursor/GameplayCursor.cs +++ b/osu.Game/Graphics/Cursor/GameplayCursor.cs @@ -67,7 +67,8 @@ namespace osu.Game.Graphics.Cursor Masking = true, BorderThickness = Size.X / 6, BorderColour = Color4.White, - EdgeEffect = new EdgeEffect { + EdgeEffect = new EdgeEffect + { Type = EdgeEffectType.Shadow, Colour = Color4.Pink.Opacity(0.5f), Radius = 5, @@ -117,6 +118,7 @@ namespace osu.Game.Graphics.Cursor } }, }; + cursorScale.ValueChanged += scaleChanged; } diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 3896661835..9bd2ef9f75 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -277,7 +277,7 @@ namespace osu.Game } //central game mode change logic. - if (currentScreen.ShowOverlays != true) + if (!currentScreen.ShowOverlays) { Toolbar.State = Visibility.Hidden; musicController.State = Visibility.Hidden;