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Merge branch 'master' into sprite-icon-compatibility
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@ -170,12 +170,12 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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Origin = Anchor.Centre;
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InternalChild = new Box
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AddInternal(new Box
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both
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};
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});
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switch (direction)
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{
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@ -205,7 +205,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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Origin = Anchor.Centre;
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AutoSizeAxes = Axes.Both;
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InternalChild = new Box { Size = new Vector2(75) };
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AddInternal(new Box { Size = new Vector2(75) });
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}
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protected override void UpdateState(ArmedState state)
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@ -27,7 +27,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Cached(Type = typeof(IRoomManager))]
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private TestRoomManager roomManager = new TestRoomManager();
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public TestCaseLoungeRoomsContainer()
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[BackgroundDependencyLoader]
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private void load()
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{
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RoomsContainer container;
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