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Hardcoded button size, fixed input handling, fixed flash not being visible
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@ -125,7 +125,7 @@ namespace osu.Game.Screens.Select
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Y,
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//RelativeSizeAxes = Axes.Y,
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Action = () => Exit()
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},
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new Button
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