Hardcoded button size, fixed input handling, fixed flash not being visible

This commit is contained in:
stanriders
2016-11-27 18:56:05 +03:00
parent fb3d5a3b79
commit 775e8ac5d6
3 changed files with 17 additions and 7 deletions

View File

@ -125,7 +125,7 @@ namespace osu.Game.Screens.Select
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Y,
//RelativeSizeAxes = Axes.Y,
Action = () => Exit()
},
new Button