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Fix not being able to enter gameplay in TestSceneMultiplayer
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@ -9,12 +9,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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{
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public class TestSceneMultiplayer : ScreenTestScene
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public class TestSceneMultiplayer : ScreenTestScene
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{
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private TestMultiplayer multiplayerScreen;
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public TestSceneMultiplayer()
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public TestSceneMultiplayer()
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{
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var multi = new TestMultiplayer();
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AddStep("show", () =>
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{
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multiplayerScreen = new TestMultiplayer();
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AddStep("show", () => LoadScreen(multi));
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// Needs to be added at a higher level since the multiplayer screen becomes non-current.
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AddUntilStep("wait for loaded", () => multi.IsLoaded);
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Child = multiplayerScreen.Client;
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LoadScreen(multiplayerScreen);
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});
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AddUntilStep("wait for loaded", () => multiplayerScreen.IsLoaded);
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}
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}
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private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
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private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
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@ -24,7 +33,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public TestMultiplayer()
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public TestMultiplayer()
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{
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{
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AddInternal(Client = new TestMultiplayerClient((TestMultiplayerRoomManager)RoomManager));
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Client = new TestMultiplayerClient((TestMultiplayerRoomManager)RoomManager);
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}
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}
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protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
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protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
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