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Fix hold note judgements displaying incorrectly
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@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.Mania.UI
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if (result.IsHit)
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hitPolicy.HandleHit(judgedObject);
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if (!result.IsHit || !DisplayJudgements.Value)
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if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
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return;
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HitObjectArea.Explosions.Add(hitExplosionPool.Get(e => e.Apply(result)));
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