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Fix rewind tests failing
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@ -39,6 +39,7 @@ namespace osu.Game.Rulesets.Catch.Replays
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// Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled
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addFrame(-100000, lastPosition);
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addFrame(0, lastPosition);
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void moveToNext(CatchHitObject h)
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{
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