Fix rewind tests failing

This commit is contained in:
Dean Herbert
2019-09-17 22:33:27 +09:00
parent 38d85e44be
commit 77947e8309
5 changed files with 20 additions and 7 deletions

View File

@ -39,6 +39,7 @@ namespace osu.Game.Rulesets.Catch.Replays
// Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled
addFrame(-100000, lastPosition);
addFrame(0, lastPosition);
void moveToNext(CatchHitObject h)
{