Merge branch 'master' into add-timeline-stacking-support

This commit is contained in:
Dean Herbert
2021-03-26 16:17:10 +09:00
29 changed files with 183 additions and 84 deletions

View File

@ -268,6 +268,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
private void addBlueprintFor(HitObject hitObject)
{
if (hitObject is IBarLine)
return;
if (blueprintMap.ContainsKey(hitObject))
return;