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https://github.com/osukey/osukey.git
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Fix some weird private field names
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@ -12,14 +12,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
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{
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private const double int_to_real = 1.0 / (int.MaxValue + 1.0);
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private const uint int_mask = 0x7FFFFFFF;
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private const uint y = 842502087;
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private const uint z = 3579807591;
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private const uint w = 273326509;
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private uint _x, _y = y, _z = z, _w = w;
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private const uint y_initial = 842502087;
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private const uint z_initial = 3579807591;
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private const uint w_initial = 273326509;
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private uint x, y = y_initial, z = z_initial, w = w_initial;
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public FastRandom(int seed)
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{
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_x = (uint)seed;
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x = (uint)seed;
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}
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public FastRandom()
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@ -33,11 +33,11 @@ namespace osu.Game.Rulesets.Catch.MathUtils
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/// <returns>The random value.</returns>
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public uint NextUInt()
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{
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uint t = _x ^ (_x << 11);
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_x = _y;
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_y = _z;
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_z = _w;
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return _w = _w ^ (_w >> 19) ^ t ^ (t >> 8);
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uint t = x ^ (x << 11);
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x = y;
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y = z;
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z = w;
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return w = w ^ (w >> 19) ^ t ^ (t >> 8);
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}
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/// <summary>
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