diff --git a/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs index 00a17c017c..06c0b6c994 100644 --- a/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs +++ b/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs @@ -18,7 +18,7 @@ namespace osu.Game.Modes.Taiko.Beatmaps public Beatmap Convert(Beatmap original) { - if (original is IIsLegacy) + if (original is LegacyBeatmap) original.TimingInfo.ControlPoints.ForEach(c => c.VelocityAdjustment /= legacy_velocity_scale); return new Beatmap(original)