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Merge branch 'i-beatmap' into beatmap-conversion-rework
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@ -178,7 +178,7 @@ namespace osu.Game.Screens.Edit
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}
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currentScreen.Beatmap.BindTo(Beatmap);
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screenContainer.Add(currentScreen);
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LoadComponentAsync(currentScreen, screenContainer.Add);
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}
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protected override bool OnWheel(InputState state)
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