mirror of
https://github.com/osukey/osukey.git
synced 2025-06-25 13:18:03 +09:00
Adjust button metrics and move surrounding buttons to be more integrated
This commit is contained in:
parent
d4e88441ec
commit
781a1527b1
@ -28,7 +28,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
{
|
{
|
||||||
internal class TapButton : CircularContainer
|
internal class TapButton : CircularContainer
|
||||||
{
|
{
|
||||||
public const float SIZE = 100;
|
public const float SIZE = 140;
|
||||||
|
|
||||||
public readonly BindableBool IsHandlingTapping = new BindableBool();
|
public readonly BindableBool IsHandlingTapping = new BindableBool();
|
||||||
|
|
||||||
@ -62,7 +62,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
{
|
{
|
||||||
Size = new Vector2(SIZE);
|
Size = new Vector2(SIZE);
|
||||||
|
|
||||||
const float ring_width = 18;
|
const float ring_width = 22;
|
||||||
const float light_padding = 3;
|
const float light_padding = 3;
|
||||||
|
|
||||||
InternalChild = scaleContainer = new Container
|
InternalChild = scaleContainer = new Container
|
||||||
@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
new Circle
|
new Circle
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = colourProvider.Background3
|
Colour = colourProvider.Background4
|
||||||
},
|
},
|
||||||
lights = new Container
|
lights = new Container
|
||||||
{
|
{
|
||||||
@ -87,7 +87,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
Name = @"outer masking",
|
Name = @"outer masking",
|
||||||
Masking = true,
|
Masking = true,
|
||||||
BorderThickness = light_padding,
|
BorderThickness = light_padding,
|
||||||
BorderColour = colourProvider.Background3,
|
BorderColour = colourProvider.Background4,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
@ -105,7 +105,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
Size = new Vector2(SIZE - ring_width * 2 + light_padding * 2),
|
Size = new Vector2(SIZE - ring_width * 2 + light_padding * 2),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Colour = colourProvider.Background3,
|
Colour = colourProvider.Background4,
|
||||||
},
|
},
|
||||||
lightsGlow = new Container
|
lightsGlow = new Container
|
||||||
{
|
{
|
||||||
@ -139,17 +139,18 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Font = OsuFont.Torus.With(size: 20),
|
Font = OsuFont.Torus.With(size: 34, weight: FontWeight.SemiBold),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
Y = 3,
|
Y = 5,
|
||||||
Text = "Tap"
|
Text = "Tap",
|
||||||
},
|
},
|
||||||
bpmText = new OsuSpriteText
|
bpmText = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Font = OsuFont.Torus.With(size: 14),
|
Font = OsuFont.Torus.With(size: 23, weight: FontWeight.Regular),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
|
Y = -1,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -200,7 +201,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
{
|
{
|
||||||
hoverLayer.FadeIn(500, Easing.OutQuint);
|
hoverLayer.FadeIn(500, Easing.OutQuint);
|
||||||
textContainer.FadeColour(textColour, 500, Easing.OutQuint);
|
textContainer.FadeColour(textColour, 500, Easing.OutQuint);
|
||||||
return base.OnHover(e);
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
@ -322,12 +323,14 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
|
|
||||||
Size = new Vector2(0.98f); // Avoid bleed into masking edge.
|
Size = new Vector2(0.98f); // Avoid bleed into masking edge.
|
||||||
|
|
||||||
|
const float angular_gap = 0.007f;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
new CircularProgress
|
new CircularProgress
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Current = { Value = 1f / light_count - 0.01f },
|
Current = { Value = 1f / light_count - angular_gap },
|
||||||
Colour = colourProvider.Background2,
|
Colour = colourProvider.Background2,
|
||||||
},
|
},
|
||||||
fillContent = new Container
|
fillContent = new Container
|
||||||
@ -340,7 +343,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
new CircularProgress
|
new CircularProgress
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Current = { Value = 1f / light_count - 0.01f },
|
Current = { Value = 1f / light_count - angular_gap },
|
||||||
Blending = BlendingParameters.Additive
|
Blending = BlendingParameters.Additive
|
||||||
},
|
},
|
||||||
Glow = new CircularProgress
|
Glow = new CircularProgress
|
||||||
|
@ -7,10 +7,14 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Timing
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
{
|
{
|
||||||
@ -32,6 +36,8 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||||
{
|
{
|
||||||
|
const float padding = 10;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
@ -52,9 +58,8 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
RowDimensions = new[]
|
RowDimensions = new[]
|
||||||
{
|
{
|
||||||
new Dimension(GridSizeMode.Absolute, 200),
|
new Dimension(GridSizeMode.Absolute, 200),
|
||||||
new Dimension(GridSizeMode.Absolute, 60),
|
new Dimension(GridSizeMode.Absolute, 50),
|
||||||
new Dimension(GridSizeMode.Absolute, 60),
|
new Dimension(GridSizeMode.Absolute, TapButton.SIZE + padding),
|
||||||
new Dimension(GridSizeMode.Absolute, 120),
|
|
||||||
},
|
},
|
||||||
Content = new[]
|
Content = new[]
|
||||||
{
|
{
|
||||||
@ -63,6 +68,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(padding),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new GridContainer
|
new GridContainer
|
||||||
@ -94,15 +100,14 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding(10),
|
Padding = new MarginPadding { Bottom = padding, Horizontal = padding },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new TimingAdjustButton(1)
|
new TimingAdjustButton(1)
|
||||||
{
|
{
|
||||||
Text = "Offset",
|
Text = "Offset",
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.48f,
|
Size = new Vector2(0.48f, 1),
|
||||||
Height = 50,
|
|
||||||
Action = adjustOffset,
|
Action = adjustOffset,
|
||||||
},
|
},
|
||||||
new TimingAdjustButton(0.1)
|
new TimingAdjustButton(0.1)
|
||||||
@ -110,9 +115,8 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Text = "BPM",
|
Text = "BPM",
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.48f,
|
Size = new Vector2(0.48f, 1),
|
||||||
Height = 50,
|
|
||||||
Action = adjustBpm,
|
Action = adjustBpm,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -123,32 +127,38 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding(10),
|
Padding = new MarginPadding { Bottom = padding, Horizontal = padding },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new RoundedButton
|
new Container
|
||||||
{
|
{
|
||||||
Text = "Reset",
|
RelativeSizeAxes = Axes.Y,
|
||||||
BackgroundColour = colours.Pink,
|
Anchor = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.X,
|
Origin = Anchor.CentreRight,
|
||||||
Width = 0.3f,
|
Height = 0.98f,
|
||||||
|
Width = TapButton.SIZE / 1.3f,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 15,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new LessRoundedButton(FontAwesome.Solid.Stop, Anchor.TopLeft)
|
||||||
|
{
|
||||||
|
BackgroundColour = colourProvider.Background1,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.49f,
|
||||||
Action = reset,
|
Action = reset,
|
||||||
},
|
},
|
||||||
new RoundedButton
|
new LessRoundedButton(FontAwesome.Solid.Play, Anchor.BottomLeft)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Text = "Play from start",
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
BackgroundColour = colourProvider.Background1,
|
BackgroundColour = colourProvider.Background1,
|
||||||
Width = 0.68f,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Action = tap,
|
Height = 0.49f,
|
||||||
}
|
Anchor = Anchor.BottomLeft,
|
||||||
}
|
Origin = Anchor.BottomLeft,
|
||||||
|
Action = start,
|
||||||
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new Drawable[]
|
|
||||||
{
|
|
||||||
new TapButton
|
new TapButton
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
@ -156,6 +166,8 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
IsHandlingTapping = { BindTarget = isHandlingTapping }
|
IsHandlingTapping = { BindTarget = isHandlingTapping }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -165,12 +177,77 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
metronome.EnableClicking = !handling.NewValue;
|
metronome.EnableClicking = !handling.NewValue;
|
||||||
|
|
||||||
if (handling.NewValue)
|
if (handling.NewValue)
|
||||||
|
start();
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class LessRoundedButton : OsuButton
|
||||||
|
{
|
||||||
|
private readonly IconUsage icon;
|
||||||
|
private readonly Anchor anchor;
|
||||||
|
|
||||||
|
private SpriteIcon spriteIcon;
|
||||||
|
|
||||||
|
public LessRoundedButton(IconUsage icon, Anchor anchor)
|
||||||
|
{
|
||||||
|
this.icon = icon;
|
||||||
|
this.anchor = anchor;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider colourProvider { get; set; }
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Content.CornerRadius = 0;
|
||||||
|
Content.Masking = false;
|
||||||
|
|
||||||
|
BackgroundColour = colourProvider.Background2;
|
||||||
|
|
||||||
|
Content.Add(new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(15),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
spriteIcon = new SpriteIcon
|
||||||
|
{
|
||||||
|
Icon = icon,
|
||||||
|
Size = new Vector2(22),
|
||||||
|
Anchor = anchor,
|
||||||
|
Origin = anchor,
|
||||||
|
Colour = colourProvider.Background1,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
|
{
|
||||||
|
// scale looks bad so don't call base.
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
spriteIcon.FadeColour(colourProvider.Content2, 200, Easing.OutQuint);
|
||||||
|
return base.OnHover(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
spriteIcon.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void start()
|
||||||
{
|
{
|
||||||
editorClock.Seek(selectedGroup.Value.Time);
|
editorClock.Seek(selectedGroup.Value.Time);
|
||||||
editorClock.Start();
|
editorClock.Start();
|
||||||
}
|
}
|
||||||
}, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void adjustOffset(double adjust)
|
private void adjustOffset(double adjust)
|
||||||
{
|
{
|
||||||
@ -201,12 +278,6 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
timing.BeatLength = 60000 / (timing.BPM + adjust);
|
timing.BeatLength = 60000 / (timing.BPM + adjust);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void tap()
|
|
||||||
{
|
|
||||||
editorClock.Seek(selectedGroup.Value.Time);
|
|
||||||
editorClock.Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void reset()
|
private void reset()
|
||||||
{
|
{
|
||||||
editorClock.Stop();
|
editorClock.Stop();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user