Move HasPassed/HasFailed into GameplayState

This commit is contained in:
Dan Balasescu
2022-01-26 01:45:11 +09:00
parent 502e6af008
commit 781cb9f18d
10 changed files with 30 additions and 27 deletions

View File

@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
Player.ScoreProcessor.NewJudgement += b => judged = true;
});
AddUntilStep("swell judged", () => judged);
AddAssert("failed", () => Player.HasFailed);
AddAssert("failed", () => Player.GameplayState.HasFailed);
}
}
}