Added basic loading screen and test case

This commit is contained in:
ocboogie
2017-04-16 20:18:41 -07:00
parent 6239eab233
commit 78273d76e3
2 changed files with 68 additions and 0 deletions

View File

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using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Menu;
using OpenTK;
namespace osu.Game.Screens.Play
{
public class LoadingScreen : OsuScreen
{
private string loadingText = "loading...";
[BackgroundDependencyLoader]
private void load()
{
Add(
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = loadingText,
TextSize = 48,
Font = @"Exo2.0-MediumItalic"
}
);
}
}
}