Use OsuGame.OverlayActivationMode rather than per-Player

This commit is contained in:
Shane Woolcock
2020-10-06 20:11:48 +10:30
parent 1877312a91
commit 782fc1d60f
3 changed files with 7 additions and 20 deletions

View File

@ -23,7 +23,7 @@ namespace osu.Game.Input
Fullscreen,
/// <summary>
/// The mouse cursor will be locked to the window bounds during gameplay,
/// The mouse cursor will be locked to the window bounds while overlays are disabled,
/// but may otherwise move freely.
/// </summary>
[Description("During Gameplay")]