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OsuCursorContainer -> OsuCursorVisualiser
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@ -9,7 +9,10 @@ using osu.Framework.Input;
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namespace osu.Game.Graphics.Cursor
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{
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public class OsuCursorContainer : Container, IProvideCursor
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/// <summary>
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/// Visualises different cursors depending on the currently-hovered <see cref="Drawable"/>s.
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/// </summary>
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public class OsuCursorVisualiser : Container, IProvideCursor
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{
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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@ -22,7 +25,7 @@ namespace osu.Game.Graphics.Cursor
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public CursorContainer Cursor { get; }
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public bool ProvidesUserCursor => true;
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public OsuCursorContainer()
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public OsuCursorVisualiser()
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{
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AddRangeInternal(new Drawable[]
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{
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