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Merge remote-tracking branch 'origin/master' into move-osu-settings
# Conflicts: # osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs # osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Configuration;
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@ -53,6 +53,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
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Ball = new SliderBall(s, this)
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{
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GetInitialHitAction = () => HeadCircle.HitAction,
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BypassAutoSizeAxes = Axes.Both,
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Scale = new Vector2(s.Scale),
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AlwaysPresent = true,
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@ -99,10 +100,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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config.BindWith(OsuRulesetSetting.SnakingOutSliders, Body.SnakingOut);
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positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
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scaleBindable.BindValueChanged(v =>
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scaleBindable.BindValueChanged(scale =>
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{
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Body.PathWidth = HitObject.Scale * 64;
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Ball.Scale = new Vector2(HitObject.Scale);
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Body.PathWidth = scale.NewValue * 64;
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Ball.Scale = new Vector2(scale.NewValue);
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});
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positionBindable.BindTo(HitObject.PositionBindable);
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@ -114,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public override Color4 AccentColour
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{
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get { return base.AccentColour; }
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get => base.AccentColour;
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set
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{
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base.AccentColour = value;
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@ -156,9 +157,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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base.SkinChanged(skin, allowFallback);
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Body.AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : Body.AccentColour);
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Body.BorderColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : Body.BorderColour);
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Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : Ball.AccentColour);
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Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? Body.AccentColour;
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Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Body.BorderColour;
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Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? Ball.AccentColour;
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}
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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