diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs index 569e9b7c1c..676ff62455 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Objects // This is so on repeats ticks don't appear too late to be visually processed by the player. offset = 200; else - offset = TimeFadeIn * 0.66f; + offset = TimePreempt * 0.66f; TimePreempt = (StartTime - SpanStartTime) / 2 + offset; }