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Simplify + fix up circle pieces.
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@ -15,12 +15,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
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/// Any tick that is not the first for a drumroll is not filled, but is instead displayed
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/// as a hollow circle. This is what controls the border width of that circle.
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/// </summary>
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private const float tick_border_width = TaikoHitObject.DEFAULT_CIRCLE_DIAMETER / 16;
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private const float tick_border_width = 5;
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/// <summary>
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/// The size of a tick.
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/// </summary>
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private const float tick_size = TaikoHitObject.DEFAULT_CIRCLE_DIAMETER / 6;
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private const float tick_size = 14;
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private bool filled;
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public bool Filled
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@ -37,6 +37,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
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public TickPiece()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.None;
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Size = new Vector2(tick_size);
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Add(new CircularContainer
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