Make bdl beat divisor nullable

This commit is contained in:
smoogipoo
2018-03-20 14:01:06 +09:00
parent 50192b21e3
commit 786e6242e1
2 changed files with 7 additions and 6 deletions

View File

@ -14,7 +14,6 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Screens.Compose;
using osu.Game.Screens.Edit.Screens.Compose.Layers;
using osu.Game.Tests.Beatmaps;
@ -69,7 +68,6 @@ namespace osu.Game.Tests.Visual
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
dependencies.CacheAs<IAdjustableClock>(clock);
dependencies.CacheAs<IFrameBasedClock>(clock);
dependencies.Cache(new BindableBeatDivisor());
Child = new OsuHitObjectComposer(new OsuRuleset());
}