Allow disabling SkipOverlay through AllowGameplayOverlays.

This commit is contained in:
Lucas A
2020-05-12 21:12:48 +02:00
parent aa912881b3
commit 7874045b1f
2 changed files with 10 additions and 3 deletions

View File

@ -83,6 +83,8 @@ namespace osu.Game.Screens.Play
private BreakTracker breakTracker;
private SkipOverlay skipOverlay;
protected ScoreProcessor ScoreProcessor { get; private set; }
protected HealthProcessor HealthProcessor { get; private set; }
@ -189,6 +191,8 @@ namespace osu.Game.Screens.Play
HUDOverlay.ShowHud.Value = false;
HUDOverlay.ShowHud.Disabled = true;
BreakOverlay.Hide();
skipOverlay.Disabled = true;
skipOverlay.Hide();
}
DrawableRuleset.HasReplayLoaded.BindValueChanged(_ => updatePauseOnFocusLostState(), true);
@ -290,7 +294,7 @@ namespace osu.Game.Screens.Play
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
new SkipOverlay(DrawableRuleset.GameplayStartTime)
skipOverlay = new SkipOverlay(DrawableRuleset.GameplayStartTime)
{
RequestSkip = GameplayClockContainer.Skip
},