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Combine constant
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@ -23,6 +23,12 @@ namespace osu.Game.Screens
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{
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public abstract class OsuScreen : Screen, IKeyBindingHandler<GlobalAction>, IHasDescription
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{
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/// <summary>
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/// The amount of negative padding that should be applied to game background content which touches both the left and right sides of the screen.
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/// This allows for the game content to be pushed byt he options/notification overlays without causing black areas to appear.
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/// </summary>
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public const float HORIZONTAL_OVERFLOW_PADDING = 50;
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public BackgroundScreen Background { get; private set; }
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/// <summary>
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