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Make bindables private
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@ -15,6 +15,7 @@ using osu.Framework.MathUtils;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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@ -79,8 +80,12 @@ namespace osu.Game.Tests.Visual.SongSelect
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
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Beatmap.SetDefault();
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Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
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}
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private OsuConfigManager config;
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[SetUp]
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public virtual void SetUp() => Schedule(() =>
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{
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@ -111,13 +116,15 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
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AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.SortMode.Value = SortMode.Artist; });
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AddStep(@"Sort by Title", delegate { songSelect.FilterControl.SortMode.Value = SortMode.Title; });
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AddStep(@"Sort by Author", delegate { songSelect.FilterControl.SortMode.Value = SortMode.Author; });
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AddStep(@"Sort by DateAdded", delegate { songSelect.FilterControl.SortMode.Value = SortMode.DateAdded; });
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AddStep(@"Sort by BPM", delegate { songSelect.FilterControl.SortMode.Value = SortMode.BPM; });
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AddStep(@"Sort by Length", delegate { songSelect.FilterControl.SortMode.Value = SortMode.Length; });
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AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.SortMode.Value = SortMode.Difficulty; });
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var sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
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AddStep(@"Sort by Artist", delegate { sortMode.Value = SortMode.Artist; });
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AddStep(@"Sort by Title", delegate { sortMode.Value = SortMode.Title; });
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AddStep(@"Sort by Author", delegate { sortMode.Value = SortMode.Author; });
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AddStep(@"Sort by DateAdded", delegate { sortMode.Value = SortMode.DateAdded; });
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AddStep(@"Sort by BPM", delegate { sortMode.Value = SortMode.BPM; });
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AddStep(@"Sort by Length", delegate { sortMode.Value = SortMode.Length; });
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AddStep(@"Sort by Difficulty", delegate { sortMode.Value = SortMode.Difficulty; });
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}
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[Test]
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