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Update playfield/stage/column implementations for pooling
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@ -92,6 +92,13 @@ namespace osu.Game.Rulesets.Mania.UI
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RegisterPool<HoldNoteTick, DrawableHoldNoteTick>(50, 200);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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NewResult += OnNewResult;
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}
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public ColumnType ColumnType { get; set; }
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public bool IsSpecial => ColumnType == ColumnType.Special;
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@ -105,28 +112,14 @@ namespace osu.Game.Rulesets.Mania.UI
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return dependencies;
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}
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/// <summary>
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/// Adds a DrawableHitObject to this Playfield.
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/// </summary>
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/// <param name="hitObject">The DrawableHitObject to add.</param>
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public override void Add(DrawableHitObject hitObject)
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protected override void OnNewDrawableHitObject(DrawableHitObject drawableHitObject)
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{
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hitObject.AccentColour.Value = AccentColour;
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hitObject.OnNewResult += OnNewResult;
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base.OnNewDrawableHitObject(drawableHitObject);
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DrawableManiaHitObject maniaObject = (DrawableManiaHitObject)hitObject;
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drawableHitObject.AccentColour.Value = AccentColour;
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DrawableManiaHitObject maniaObject = (DrawableManiaHitObject)drawableHitObject;
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maniaObject.CheckHittable = hitPolicy.IsHittable;
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base.Add(hitObject);
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}
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public override bool Remove(DrawableHitObject h)
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{
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if (!base.Remove(h))
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return false;
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h.OnNewResult -= OnNewResult;
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return true;
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}
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internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
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