Merge pull request #14698 from peppy/fix-beatmap-overlay-hide

Fix beatmap listing overlay not hiding via keyboard control when scrolled
This commit is contained in:
Dan Balasescu
2021-09-10 13:18:37 +09:00
committed by GitHub
3 changed files with 93 additions and 29 deletions

View File

@ -5,10 +5,10 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
@ -17,10 +17,11 @@ using osu.Game.Overlays.BeatmapListing;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users; using osu.Game.Users;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
public class TestSceneBeatmapListingOverlay : OsuTestScene public class TestSceneBeatmapListingOverlay : OsuManualInputManagerTestScene
{ {
private readonly List<APIBeatmapSet> setsForResponse = new List<APIBeatmapSet>(); private readonly List<APIBeatmapSet> setsForResponse = new List<APIBeatmapSet>();
@ -28,12 +29,20 @@ namespace osu.Game.Tests.Visual.Online
private BeatmapListingSearchControl searchControl => overlay.ChildrenOfType<BeatmapListingSearchControl>().Single(); private BeatmapListingSearchControl searchControl => overlay.ChildrenOfType<BeatmapListingSearchControl>().Single();
[BackgroundDependencyLoader] [SetUpSteps]
private void load() public void SetUpSteps()
{
AddStep("setup overlay", () =>
{ {
Child = overlay = new BeatmapListingOverlay { State = { Value = Visibility.Visible } }; Child = overlay = new BeatmapListingOverlay { State = { Value = Visibility.Visible } };
setsForResponse.Clear();
});
((DummyAPIAccess)API).HandleRequest = req => AddStep("initialize dummy", () =>
{
var api = (DummyAPIAccess)API;
api.HandleRequest = req =>
{ {
if (!(req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)) return false; if (!(req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)) return false;
@ -45,10 +54,8 @@ namespace osu.Game.Tests.Visual.Online
return true; return true;
}; };
AddStep("initialize dummy", () =>
{
// non-supporter user // non-supporter user
((DummyAPIAccess)API).LocalUser.Value = new User api.LocalUser.Value = new User
{ {
Username = "TestBot", Username = "TestBot",
Id = API.LocalUser.Value.Id + 1, Id = API.LocalUser.Value.Id + 1,
@ -56,6 +63,51 @@ namespace osu.Game.Tests.Visual.Online
}); });
} }
[Test]
public void TestHideViaBack()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestHideViaBackWithSearch()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("search something", () => overlay.ChildrenOfType<SearchTextBox>().First().Text = "search");
AddStep("kill search", () => InputManager.Key(Key.Escape));
AddAssert("search textbox empty", () => string.IsNullOrEmpty(overlay.ChildrenOfType<SearchTextBox>().First().Text));
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestHideViaBackWithScrolledSearch()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet, 100).ToArray()));
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
AddStep("scroll to bottom", () => overlay.ChildrenOfType<OverlayScrollContainer>().First().ScrollToEnd());
AddStep("kill search", () => InputManager.Key(Key.Escape));
AddUntilStep("search textbox empty", () => string.IsNullOrEmpty(overlay.ChildrenOfType<SearchTextBox>().First().Text));
AddUntilStep("is scrolled to top", () => overlay.ChildrenOfType<OverlayScrollContainer>().First().Current == 0);
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test] [Test]
public void TestNoBeatmapsPlaceholder() public void TestNoBeatmapsPlaceholder()
{ {
@ -63,7 +115,7 @@ namespace osu.Game.Tests.Visual.Online
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true); AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
AddStep("fetch for 1 beatmap", () => fetchFor(CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet)); AddStep("fetch for 1 beatmap", () => fetchFor(CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet));
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any()); AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
AddStep("fetch for 0 beatmaps", () => fetchFor()); AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true); AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
@ -193,13 +245,15 @@ namespace osu.Game.Tests.Visual.Online
noPlaceholderShown(); noPlaceholderShown();
} }
private static int searchCount;
private void fetchFor(params BeatmapSetInfo[] beatmaps) private void fetchFor(params BeatmapSetInfo[] beatmaps)
{ {
setsForResponse.Clear(); setsForResponse.Clear();
setsForResponse.AddRange(beatmaps.Select(b => new TestAPIBeatmapSet(b))); setsForResponse.AddRange(beatmaps.Select(b => new TestAPIBeatmapSet(b)));
// trigger arbitrary change for fetching. // trigger arbitrary change for fetching.
searchControl.Query.TriggerChange(); searchControl.Query.Value = $"search {searchCount++}";
} }
private void setRankAchievedFilter(ScoreRank[] ranks) private void setRankAchievedFilter(ScoreRank[] ranks)
@ -229,8 +283,8 @@ namespace osu.Game.Tests.Visual.Online
private void noPlaceholderShown() private void noPlaceholderShown()
{ {
AddUntilStep("no placeholder shown", () => AddUntilStep("no placeholder shown", () =>
!overlay.ChildrenOfType<BeatmapListingOverlay.SupporterRequiredDrawable>().Any() !overlay.ChildrenOfType<BeatmapListingOverlay.SupporterRequiredDrawable>().Any(d => d.IsPresent)
&& !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any()); && !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
} }
private class TestAPIBeatmapSet : APIBeatmapSet private class TestAPIBeatmapSet : APIBeatmapSet

View File

@ -70,7 +70,7 @@ namespace osu.Game.Graphics.UserInterface
return base.OnKeyDown(e); return base.OnKeyDown(e);
} }
public bool OnPressed(GlobalAction action) public virtual bool OnPressed(GlobalAction action)
{ {
if (!HasFocus) return false; if (!HasFocus) return false;

View File

@ -3,21 +3,22 @@
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osuTK;
using osu.Framework.Bindables;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Resources.Localisation.Web; using osu.Game.Resources.Localisation.Web;
using osuTK.Graphics;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Scoring; using osu.Game.Scoring;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapListing namespace osu.Game.Overlays.BeatmapListing
{ {
@ -117,7 +118,7 @@ namespace osu.Game.Overlays.BeatmapListing
textBox = new BeatmapSearchTextBox textBox = new BeatmapSearchTextBox
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
TypingStarted = () => TypingStarted?.Invoke(), TextChanged = () => TypingStarted?.Invoke(),
}, },
new ReverseChildIDFillFlowContainer<Drawable> new ReverseChildIDFillFlowContainer<Drawable>
{ {
@ -167,7 +168,7 @@ namespace osu.Game.Overlays.BeatmapListing
/// <summary> /// <summary>
/// Any time the text box receives key events (even while masked). /// Any time the text box receives key events (even while masked).
/// </summary> /// </summary>
public Action TypingStarted; public Action TextChanged;
protected override Color4 SelectionColour => Color4.Gray; protected override Color4 SelectionColour => Color4.Gray;
@ -181,7 +182,16 @@ namespace osu.Game.Overlays.BeatmapListing
if (!base.OnKeyDown(e)) if (!base.OnKeyDown(e))
return false; return false;
TypingStarted?.Invoke(); TextChanged?.Invoke();
return true;
}
public override bool OnPressed(GlobalAction action)
{
if (!base.OnPressed(action))
return false;
TextChanged?.Invoke();
return true; return true;
} }
} }