Additional fixes for flow ordering after framework changes

This commit is contained in:
smoogipoo
2018-03-06 17:20:58 +09:00
parent 27e0ed4ea8
commit 78d73d4c11
11 changed files with 63 additions and 45 deletions

View File

@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
@ -56,6 +57,14 @@ namespace osu.Game.Graphics.UserInterface
}
}
protected override TabFillFlowContainer CreateTabFlow() => new OsuTabFillFlowContainer
{
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.Both,
Depth = -1,
Masking = true
};
public class OsuTabItem : TabItem<T>, IHasAccentColour
{
protected readonly SpriteText Text;
@ -239,5 +248,10 @@ namespace osu.Game.Graphics.UserInterface
}
}
}
private class OsuTabFillFlowContainer : TabFillFlowContainer
{
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
}
}
}