Additional fixes for flow ordering after framework changes

This commit is contained in:
smoogipoo
2018-03-06 17:20:58 +09:00
parent 27e0ed4ea8
commit 78d73d4c11
11 changed files with 63 additions and 45 deletions

View File

@ -40,16 +40,18 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
[BackgroundDependencyLoader(true)]
private void load(OsuColour colour)
{
RightFlowContainer.Add(new OsuSpriteText
var text = new OsuSpriteText
{
Text = $"accuracy: {Score.Accuracy:P2}",
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Colour = colour.GrayA,
TextSize = 11,
Font = "Exo2.0-RegularItalic",
Depth = -1,
});
Font = "Exo2.0-RegularItalic"
};
RightFlowContainer.Add(text);
RightFlowContainer.SetLayoutPosition(text, 1);
LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap));
LeftFlowContainer.Add(new OsuSpriteText