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Additional fixes for flow ordering after framework changes
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@ -4,8 +4,6 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Screens.Menu
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{
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@ -22,8 +20,6 @@ namespace osu.Game.Screens.Menu
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protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
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public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
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public override Anchor Origin => Anchor.Custom;
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public override Vector2 OriginPosition
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