Localise part of editor

This commit is contained in:
ansel
2023-01-15 01:50:41 +03:00
parent 24df23f420
commit 78e562903d
8 changed files with 207 additions and 40 deletions

View File

@ -16,6 +16,7 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osuTK.Input;
@ -47,7 +48,7 @@ namespace osu.Game.Screens.Edit.Components
new OsuSpriteText
{
Origin = Anchor.BottomLeft,
Text = "Playback speed",
Text = EditorStrings.PlaybackSpeed,
RelativePositionAxes = Axes.Y,
Y = 0.5f,
Padding = new MarginPadding { Left = 45 }

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Overlays;
namespace osu.Game.Screens.Edit.Components.Timelines.Summary
@ -30,7 +31,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
Content.CornerRadius = 0;
Text = "Test!";
Text = EditorStrings.TestBeatmap;
}
}
}