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Localise part of editor
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osuTK;
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@ -75,17 +76,17 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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waveformCheckbox = new OsuCheckbox
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{
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LabelText = "Waveform",
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LabelText = EditorStrings.TimelineWaveform,
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Current = { Value = true },
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},
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ticksCheckbox = new OsuCheckbox
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{
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LabelText = "Ticks",
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LabelText = EditorStrings.TimelineTicks,
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Current = { Value = true },
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},
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controlPointsCheckbox = new OsuCheckbox
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{
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LabelText = "BPM",
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LabelText = EditorStrings.TimelineBpm,
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Current = { Value = true },
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},
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}
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