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Merge pull request #21420 from cdwcgt/NowPlaying
Show mods, ruleset and unicode metadata in "now playing" chat command
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@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.Chat;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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@ -33,7 +34,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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AddStep("Set activity", () => api.Activity.Value = new UserActivity.InLobby(null));
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AddStep("Run command", () => Add(new NowPlayingCommand()));
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AddStep("Run command", () => Add(new NowPlayingCommand(new Channel())));
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AddAssert("Check correct response", () => postTarget.LastMessage.Contains("is listening"));
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}
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@ -43,7 +44,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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AddStep("Set activity", () => api.Activity.Value = new UserActivity.Editing(new BeatmapInfo()));
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AddStep("Run command", () => Add(new NowPlayingCommand()));
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AddStep("Run command", () => Add(new NowPlayingCommand(new Channel())));
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AddAssert("Check correct response", () => postTarget.LastMessage.Contains("is editing"));
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}
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@ -53,7 +54,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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AddStep("Set activity", () => api.Activity.Value = new UserActivity.InSoloGame(new BeatmapInfo(), new RulesetInfo()));
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AddStep("Run command", () => Add(new NowPlayingCommand()));
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AddStep("Run command", () => Add(new NowPlayingCommand(new Channel())));
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AddAssert("Check correct response", () => postTarget.LastMessage.Contains("is playing"));
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}
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@ -69,7 +70,7 @@ namespace osu.Game.Tests.Visual.Online
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BeatmapInfo = { OnlineID = hasOnlineId ? 1234 : -1 }
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});
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AddStep("Run command", () => Add(new NowPlayingCommand()));
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AddStep("Run command", () => Add(new NowPlayingCommand(new Channel())));
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if (hasOnlineId)
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AddAssert("Check link presence", () => postTarget.LastMessage.Contains("/b/1234"));
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@ -77,6 +78,18 @@ namespace osu.Game.Tests.Visual.Online
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AddAssert("Check link not present", () => !postTarget.LastMessage.Contains("https://"));
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}
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[Test]
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public void TestModPresence()
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{
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AddStep("Set activity", () => api.Activity.Value = new UserActivity.InSoloGame(new BeatmapInfo(), new RulesetInfo()));
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AddStep("Add Hidden mod", () => SelectedMods.Value = new[] { Ruleset.Value.CreateInstance().CreateMod<ModHidden>() });
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AddStep("Run command", () => Add(new NowPlayingCommand(new Channel())));
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AddAssert("Check mod is present", () => postTarget.LastMessage.Contains("+HD"));
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}
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public partial class PostTarget : Component, IChannelPostTarget
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{
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public void PostMessage(string text, bool isAction = false, Channel target = null)
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