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move default into StoryboardContainer, fix load bug, remove comment
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@ -78,12 +78,7 @@ namespace osu.Game.Screens.Play
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protected StoryboardContainer StoryboardContainer { get; private set; }
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protected virtual StoryboardContainer CreateStoryboardContainer(Storyboard storyboard) => new StoryboardContainer(storyboard)
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 1,
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EnableUserDim = { Value = true }
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};
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protected virtual StoryboardContainer CreateStoryboardContainer(Storyboard storyboard) => new StoryboardContainer(storyboard) { RelativeSizeAxes = Axes.Both };
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[Cached]
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[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))]
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