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Ensure OsuResumeCursor can change scale when it is being shown
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@ -43,7 +43,13 @@ namespace osu.Game.Rulesets.Osu.UI
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Add(localCursorContainer = newContainer);
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Add(localCursorContainer = newContainer);
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clickToResumeCursor.CursorScale = newContainer.CalculatedCursorScale.Value;
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clickToResumeCursor.CursorScale = newContainer.CalculatedCursorScale.Value;
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newContainer.CalculatedCursorScale.ValueChanged += e => clickToResumeCursor.CursorScale = e.NewValue;
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clickToResumeCursor.Scale = new Vector2(newContainer.CalculatedCursorScale.Value);
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newContainer.CalculatedCursorScale.ValueChanged += e =>
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{
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clickToResumeCursor.CursorScale = e.NewValue;
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clickToResumeCursor.Scale = new Vector2(e.NewValue);
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};
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}
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}
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}
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}
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