Reorder OrderBy for legibility

This commit is contained in:
Dean Herbert 2021-05-24 17:22:55 +09:00
parent 68364081f2
commit 7961dba1d3

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@ -73,10 +73,11 @@ namespace osu.Game.Input.Bindings
else else
{ {
KeyBindings = store.Query(ruleset?.ID, variant) KeyBindings = store.Query(ruleset?.ID, variant)
.OrderBy(b => defaults.FindIndex(d => (int)d.Action == b.IntAction))
// this ordering is important to ensure that we read entries from the database in the order // this ordering is important to ensure that we read entries from the database in the order
// enforced by DefaultKeyBindings. allow for song select to handle actions that may otherwise // enforced by DefaultKeyBindings. allow for song select to handle actions that may otherwise
// have been eaten by the music controller due to query order. // have been eaten by the music controller due to query order.
.OrderBy(b => defaults.FindIndex(d => (int)d.Action == b.IntAction)).ToList(); .ToList();
} }
} }
} }