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Replace osu-web strings with new strings and merge to single file
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@ -22,7 +22,7 @@ namespace osu.Game.Screens.Edit.Setup
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private LabelledSliderBar<float> approachRateSlider;
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private LabelledSliderBar<float> overallDifficultySlider;
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public override LocalisableString Title => BeatmapDiscussionsStrings.OwnerEditorVersion;
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public override LocalisableString Title => EditorSetupStrings.DifficultyHeader;
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[BackgroundDependencyLoader]
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private void load()
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@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup
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{
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Label = BeatmapsetsStrings.ShowStatsCs,
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FixedLabelWidth = LABEL_WIDTH,
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Description = EditorSetupDifficultyStrings.CircleSizeDescription,
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Description = EditorSetupStrings.CircleSizeDescription,
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Current = new BindableFloat(Beatmap.Difficulty.CircleSize)
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{
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Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
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@ -46,7 +46,7 @@ namespace osu.Game.Screens.Edit.Setup
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{
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Label = BeatmapsetsStrings.ShowStatsDrain,
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FixedLabelWidth = LABEL_WIDTH,
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Description = EditorSetupDifficultyStrings.DrainRateDescription,
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Description = EditorSetupStrings.DrainRateDescription,
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Current = new BindableFloat(Beatmap.Difficulty.DrainRate)
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{
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Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
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@ -59,7 +59,7 @@ namespace osu.Game.Screens.Edit.Setup
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{
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Label = BeatmapsetsStrings.ShowStatsAr,
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FixedLabelWidth = LABEL_WIDTH,
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Description = EditorSetupDifficultyStrings.ApproachRateDescription,
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Description = EditorSetupStrings.ApproachRateDescription,
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Current = new BindableFloat(Beatmap.Difficulty.ApproachRate)
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{
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Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
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@ -72,7 +72,7 @@ namespace osu.Game.Screens.Edit.Setup
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{
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Label = BeatmapsetsStrings.ShowStatsAccuracy,
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FixedLabelWidth = LABEL_WIDTH,
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Description = EditorSetupDifficultyStrings.OverallDifficultyDescription,
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Description = EditorSetupStrings.OverallDifficultyDescription,
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Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty)
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{
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Default = BeatmapDifficulty.DEFAULT_DIFFICULTY,
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