Make BeginPlacement() set the hitobject start time

This commit is contained in:
smoogipoo
2019-10-16 20:04:15 +09:00
parent 388b71cf64
commit 79b2c7b480
5 changed files with 4 additions and 9 deletions

View File

@ -49,10 +49,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
if (Column == null)
return base.OnMouseDown(e);
HitObject.StartTime = TimeAt(e.ScreenSpaceMousePosition);
HitObject.Column = Column.Index;
BeginPlacement();
BeginPlacement(TimeAt(e.ScreenSpaceMousePosition));
return true;
}