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Merge remote-tracking branch 'origin/master' into catch-stable-hyper
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@ -82,56 +82,25 @@ namespace osu.Game.Rulesets.Catch
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{
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new CatchModEasy(),
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new CatchModNoFail(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModHalfTime(),
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new CatchModDaycore(),
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},
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},
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new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
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};
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case ModType.DifficultyIncrease:
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return new Mod[]
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{
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new CatchModHardRock(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModSuddenDeath(),
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new CatchModPerfect(),
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},
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},
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModDoubleTime(),
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new CatchModNightcore(),
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},
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},
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new MultiMod(new CatchModSuddenDeath(), new CatchModPerfect()),
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new MultiMod(new CatchModDoubleTime(), new CatchModNightcore()),
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new CatchModHidden(),
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new CatchModFlashlight(),
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};
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case ModType.Special:
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return new Mod[]
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{
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new CatchModRelax(),
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null,
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null,
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModAutoplay(),
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new ModCinema(),
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},
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},
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new MultiMod(new CatchModAutoplay(), new ModCinema()),
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};
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default:
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return new Mod[] { };
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}
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@ -143,7 +112,7 @@ namespace osu.Game.Rulesets.Catch
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public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
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public override DifficultyCalculator CreateDifficultyCalculator(IBeatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
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public override int? LegacyID => 2;
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@ -1,18 +1,19 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Rulesets.Catch.Difficulty
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{
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public class CatchDifficultyCalculator : DifficultyCalculator
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{
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public CatchDifficultyCalculator(IBeatmap beatmap) : base(beatmap)
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public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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{
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}
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public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
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protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) => new DifficultyAttributes(mods, 0);
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}
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}
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@ -42,6 +42,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public virtual bool CanBePlated => false;
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public virtual bool StaysOnPlate => CanBePlated;
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protected DrawableCatchHitObject(CatchHitObject hitObject)
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: base(hitObject)
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{
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@ -13,6 +13,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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private Pulp pulp;
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public override bool StaysOnPlate => false;
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public DrawableDroplet(Droplet h)
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: base(h)
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{
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@ -124,6 +124,9 @@ namespace osu.Game.Rulesets.Catch.Objects
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X = X + Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
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});
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}
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if (NestedHitObjects.LastOrDefault() is IHasComboInformation lastNested)
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lastNested.LastInCombo = LastInCombo;
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}
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public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity;
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@ -49,6 +49,16 @@ namespace osu.Game.Rulesets.Catch.UI
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public void OnJudgement(DrawableCatchHitObject fruit, Judgement judgement)
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{
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void runAfterLoaded(Action action)
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{
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// this is required to make this run after the last caught fruit runs UpdateState at least once.
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// TODO: find a better alternative
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if (lastPlateableFruit.IsLoaded)
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action();
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else
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lastPlateableFruit.OnLoadComplete = _ => action();
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}
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if (judgement.IsHit && fruit.CanBePlated)
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{
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var caughtFruit = (DrawableCatchHitObject)GetVisualRepresentation?.Invoke(fruit.HitObject);
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@ -64,21 +74,17 @@ namespace osu.Game.Rulesets.Catch.UI
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caughtFruit.LifetimeEnd = double.MaxValue;
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MovableCatcher.Add(caughtFruit);
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lastPlateableFruit = caughtFruit;
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if (!fruit.StaysOnPlate)
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runAfterLoaded(() => MovableCatcher.Explode(caughtFruit));
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}
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if (fruit.HitObject.LastInCombo)
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{
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if (judgement.IsHit)
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{
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// this is required to make this run after the last caught fruit runs UpdateState at least once.
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// TODO: find a better alternative
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if (lastPlateableFruit.IsLoaded)
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MovableCatcher.Explode();
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else
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lastPlateableFruit.OnLoadComplete = _ => { MovableCatcher.Explode(); };
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}
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runAfterLoaded(() => MovableCatcher.Explode());
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else
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MovableCatcher.Drop();
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}
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@ -404,28 +410,31 @@ namespace osu.Game.Rulesets.Catch.UI
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var fruit = caughtFruit.ToArray();
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foreach (var f in fruit)
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Explode(f);
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}
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public void Explode(DrawableHitObject fruit)
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{
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var originalX = fruit.X * Scale.X;
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if (ExplodingFruitTarget != null)
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{
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var originalX = f.X * Scale.X;
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fruit.Anchor = Anchor.TopLeft;
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fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
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if (ExplodingFruitTarget != null)
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{
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f.Anchor = Anchor.TopLeft;
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f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
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caughtFruit.Remove(fruit);
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caughtFruit.Remove(f);
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ExplodingFruitTarget.Add(f);
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}
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f.MoveToY(f.Y - 50, 250, Easing.OutSine)
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.Then()
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.MoveToY(f.Y + 50, 500, Easing.InSine);
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f.MoveToX(f.X + originalX * 6, 1000);
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f.FadeOut(750);
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f.Expire();
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ExplodingFruitTarget.Add(fruit);
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}
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fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine)
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.Then()
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.MoveToY(fruit.Y + 50, 500, Easing.InSine);
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fruit.MoveToX(fruit.X + originalX * 6, 1000);
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fruit.FadeOut(750);
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fruit.Expire();
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}
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private class CatcherSprite : Sprite
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